Searched refs:linkStatus (Results 1 - 2 of 2) sorted by relevance

/vbox/src/VBox/Additions/common/crOpenGL/pack/
H A Dpackspu_glsl.c237 GLint linkStatus = 0; local
244 pack_spu.self.GetObjectParameterivARB(program, GL_OBJECT_LINK_STATUS_ARB, &linkStatus);
245 Assert(linkStatus);
246 if (!linkStatus)
/vbox/src/VBox/GuestHost/OpenGL/state_tracker/
H A Ddump.cpp696 GLint cShaders = 0, linkStatus = 0; local
726 pRec->pDispatch->GetObjectParameterivARB(hwid, GL_OBJECT_LINK_STATUS_ARB, &linkStatus);
728 crDmpStrF(pRec->pDumper, "PROGRAM ctx(%d) id(%d) hwid(%d) status(%d) shaders(%d):", ctx->id, id, hwid, linkStatus, cShaders);
819 GLint cShaders = 0, linkStatus = 0; local
849 pRec->pDispatch->GetObjectParameterivARB(hwid, GL_OBJECT_LINK_STATUS_ARB, &linkStatus);
851 crDmpStrF(pRec->pDumper, "==RECOMPILE PROGRAM ctx(%d) id(%d) hwid(%d) status(%d) shaders(%d)==", ctx->id, id, hwid, linkStatus, cShaders);
869 linkStatus = 0;
874 pRec->pDispatch->GetObjectParameterivARB(hwid, GL_OBJECT_LINK_STATUS_ARB, &linkStatus);
876 crDmpStrF(pRec->pDumper, "==Done RECOMPILE PROGRAM, status(%d)==", linkStatus);

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