Searched refs:existing_depth (Results 1 - 2 of 2) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dcontext.c2469 BYTE existing_depth, existing_stencil, required_depth, required_stencil; local
2474 getDepthStencilBits(existing, &existing_depth, &existing_stencil);
2477 if(existing_depth < required_depth) return FALSE;
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dcontext.c2622 short existing_depth, existing_stencil, required_depth, required_stencil; local
2627 getDepthStencilBits(existing, &existing_depth, &existing_stencil);
2630 if(existing_depth < required_depth) return FALSE;

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