Searched refs:d3d8_allocate_handle (Results 1 - 2 of 2) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d8/
H A Ddevice.c217 static DWORD d3d8_allocate_handle(struct d3d8_handle_table *t, void *object, enum d3d8_handle_type type) function
1533 *token = d3d8_allocate_handle(&device->handle_table, stateblock, D3D8_HANDLE_SB);
1648 *handle = d3d8_allocate_handle(&device->handle_table, stateblock, D3D8_HANDLE_SB);
2171 handle = d3d8_allocate_handle(&device->handle_table, object, D3D8_HANDLE_VS);
2547 handle = d3d8_allocate_handle(&device->handle_table, object, D3D8_HANDLE_PS);
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/d3d8/
H A Ddevice.c176 static DWORD d3d8_allocate_handle(struct d3d8_handle_table *t, void *object, enum d3d8_handle_type type) function
1323 *pToken = d3d8_allocate_handle(&This->handle_table, stateblock, D3D8_HANDLE_SB);
1435 *handle = d3d8_allocate_handle(&This->handle_table, stateblock, D3D8_HANDLE_SB);
1780 handle = d3d8_allocate_handle(&This->handle_table, object, D3D8_HANDLE_VS);
2170 handle = d3d8_allocate_handle(&This->handle_table, object, D3D8_HANDLE_PS);

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