Searched refs:crMatrixRotate (Results 1 - 4 of 4) sorted by relevance
/vbox/src/VBox/GuestHost/OpenGL/include/ |
H A D | cr_matrix.h | 75 crMatrixRotate(CRmatrix *m, float angle, float x, float y, float z);
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/vbox/src/VBox/HostServices/SharedOpenGL/dlm/ |
H A D | dlm_bbox.c | 157 crMatrixRotate(CurrentStack->top, ang, x, y, z); 164 crMatrixRotate(CurrentStack->top, (GLfloat) ang,
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/vbox/src/VBox/GuestHost/OpenGL/state_tracker/ |
H A D | state_transform.c | 750 crMatrixRotate(t->currentStack->top, ang, x, y, z); 772 crMatrixRotate(t->currentStack->top, (float)ang, (float)x, (float)y, (float)z);
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/vbox/src/VBox/GuestHost/OpenGL/util/ |
H A D | matrix.c | 375 crMatrixRotate(CRmatrix *m, float angle, float x, float y, float z) function
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