Searched refs:chroma (Results 1 - 2 of 2) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Darb_program_shader.c6811 char chroma; local
6815 chroma = 'x';
6818 chroma = 'w';
6826 * properly in the texture to find the correct chroma values
6832 /* First we have to read the chroma values. This means we need at least two pixels(no filtering),
6836 * These are the rules for reading the chroma:
6866 /* Put the value into either of the chroma values */
6868 shader_addline(buffer, "MUL chroma.x, luminance.%c, temp.x;\n", chroma);
6870 shader_addline(buffer, "MUL chroma
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Darb_program_shader.c6312 char chroma; local
6316 chroma = 'x';
6319 chroma = 'w';
6327 * properly in the texture to find the correct chroma values
6333 /* First we have to read the chroma values. This means we need at least two pixels(no filtering),
6337 * These are the rules for reading the chroma:
6367 /* Put the value into either of the chroma values */
6369 shader_addline(buffer, "MUL chroma.x, luminance.%c, temp.x;\n", chroma);
6371 shader_addline(buffer, "MUL chroma
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