Searched refs:baseCubeMap (Results 1 - 4 of 4) sorted by relevance
/vbox/src/VBox/GuestHost/OpenGL/include/state/ |
H A D | cr_texture.h | 182 CRTextureObj baseCubeMap; member in struct:__anon16245
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/vbox/src/VBox/GuestHost/OpenGL/state_tracker/ |
H A D | state_snapshot.c | 195 SHCROGL_CUT_FIELD_ALIGNMENT(CRTextureState, base3D, baseCubeMap); 196 rc = crStateLoadTextureObj_v_BEFORE_CTXUSAGE_BITS(&t->baseCubeMap, pSSM); 198 # define SHCROGL_INTERNAL_LAST_FIELD baseCubeMap 677 *pTexture = &(pContext->texture.baseCubeMap); 1542 rc = crStateSaveTextureObjData(&pContext->texture.baseCubeMap, pSSM); 2142 SLC_COPYPTR(texture.baseCubeMap.level[i]); 2220 rc = crStateLoadTextureObjData(&pContext->texture.baseCubeMap, pSSM);
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H A D | state_texture.c | 37 crStateDeleteTextureObjectData(&ctx->texture.baseCubeMap); 80 crStateTextureInitTextureObj(ctx, &(t->baseCubeMap), 0, 111 t->unit[i].currentTextureCubeMap = &(t->baseCubeMap); 539 return &t->baseCubeMap; 741 t->unit[u].currentTextureCubeMap = &(t->baseCubeMap); 1026 t->unit[t->curTextureUnit].currentTextureCubeMap = &(t->baseCubeMap);
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H A D | state_texdiff.c | 1443 crStateTextureObjectDiff(g, bitID, nbitID, &g->texture.baseCubeMap, GL_TRUE);
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