Searched refs:arrayNormalized (Results 1 - 1 of 1) sorted by relevance

/vbox/src/VBox/GuestHost/OpenGL/state_tracker/
H A Ddump.cpp1132 GLint arrayBufferBind = 0, arrayEnabled = 0, arraySize = 0, arrayStride = 0, arrayType = 0, arrayNormalized = 0, arrayInteger = 0/*, arrayDivisor = 0*/; local
1139 pRec->pDispatch->GetVertexAttribivARB(i, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, &arrayNormalized);
1161 crDmpStrF(pRec->pDumper, "Array buff(%d), enabled(%d) size(%d), stride(%d), type(%s), normalized(%d), integer(%d)", arrayBufferBind, arrayEnabled, arraySize, arrayStride, crRecDumpVarTypeString(arrayType, pRec->pDumper), arrayNormalized, arrayInteger);

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