Searched refs:WINE_LDT_FLAGS_32BIT (Results 1 - 3 of 3) sorted by relevance

/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/wine/
H A Dlibrary.h122 #define WINE_LDT_FLAGS_32BIT 0x40 /* Segment is 32-bit (code or stack) */ macro
157 ent->HighWord.Bits.Default_Big = (flags & WINE_LDT_FLAGS_32BIT) != 0;
162 if (ent->HighWord.Bits.Default_Big) ret |= WINE_LDT_FLAGS_32BIT;
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/wine/
H A Dlibrary.h122 #define WINE_LDT_FLAGS_32BIT 0x40 /* Segment is 32-bit (code or stack) */ macro
157 ent->HighWord.Bits.Default_Big = (flags & WINE_LDT_FLAGS_32BIT) != 0;
162 if (ent->HighWord.Bits.Default_Big) ret |= WINE_LDT_FLAGS_32BIT;
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/libWine/
H A Dldt.c247 (entry->HighWord.Bits.Default_Big ? WINE_LDT_FLAGS_32BIT : 0) |
295 if (!(wine_ldt_copy.flags[index] & WINE_LDT_FLAGS_32BIT)) offset &= 0xffff;

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