Searched refs:WINEDDSD_LPSURFACE (Results 1 - 7 of 7) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/libWineStub/include/wine/
H A Dwined3d.h1297 #define WINEDDSD_LPSURFACE 0x00000800 macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/wine/
H A Dwined3d.idl1330 const UINT WINEDDSD_LPSURFACE = 0x00000800;
H A Dwined3d.h1712 #define WINEDDSD_LPSURFACE (0x800) macro
/vbox/src/VBox/Devices/Graphics/shaderlib/libWineStub/include/wine/
H A Dwined3d.h1714 #define WINEDDSD_LPSURFACE (0x800) macro
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/wine/
H A Dwined3d.h1715 #define WINEDDSD_LPSURFACE (0x800) macro
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/vbox/libWineStub/include/wine/
H A Dwined3d.h1714 #define WINEDDSD_LPSURFACE (0x800) macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/vbox/libWineStub/include/wine/
H A Dwined3d.h1714 #define WINEDDSD_LPSURFACE (0x800) macro

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