Searched refs:WINEDDSCAPS_VISIBLE (Results 1 - 9 of 9) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/libWineStub/include/wine/
H A Dwined3d.h1377 #define WINEDDSCAPS_VISIBLE 0x00008000 macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/wine/
H A Dwined3d.idl1410 const UINT WINEDDSCAPS_VISIBLE = 0x00008000;
H A Dwined3d.h1850 #define WINEDDSCAPS_VISIBLE (0x8000) macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Ddirectx.c5058 WINEDDSCAPS_VISIBLE;
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Ddirectx.c4897 WINEDDSCAPS_VISIBLE;
/vbox/src/VBox/Devices/Graphics/shaderlib/libWineStub/include/wine/
H A Dwined3d.h1852 #define WINEDDSCAPS_VISIBLE (0x8000) macro
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/wine/
H A Dwined3d.h1853 #define WINEDDSCAPS_VISIBLE (0x8000) macro
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/vbox/libWineStub/include/wine/
H A Dwined3d.h1852 #define WINEDDSCAPS_VISIBLE (0x8000) macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/vbox/libWineStub/include/wine/
H A Dwined3d.h1852 #define WINEDDSCAPS_VISIBLE (0x8000) macro

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