Searched refs:WINED3DRS_DIFFUSEMATERIALSOURCE (Results 1 - 9 of 9) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dstateblock.c152 WINED3DRS_DIFFUSEMATERIALSOURCE,
1154 IWineD3DDevice_SetRenderState(device, WINED3DRS_DIFFUSEMATERIALSOURCE, WINED3DMCS_COLOR1);
H A Dstate.c1219 stateblock->renderState[WINED3DRS_DIFFUSEMATERIALSOURCE],
1224 if (stateblock->renderState[WINED3DRS_DIFFUSEMATERIALSOURCE] == WINED3DMCS_COLOR1) {
5405 { STATE_RENDER(WINED3DRS_DIFFUSEMATERIALSOURCE), { STATE_RENDER(WINED3DRS_COLORVERTEX), NULL }, WINED3D_GL_EXT_NONE },
H A Dutils.c1890 D3DSTATE_TO_STR(WINED3DRS_DIFFUSEMATERIALSOURCE );
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/wine/
H A Dwined3d.idl359 WINED3DRS_DIFFUSEMATERIALSOURCE = 145,
H A Dwined3d.h435 WINED3DRS_DIFFUSEMATERIALSOURCE = 145, enumerator in enum:_WINED3DRENDERSTATETYPE
/vbox/src/VBox/Devices/Graphics/shaderlib/libWineStub/include/wine/
H A Dwined3d.h437 WINED3DRS_DIFFUSEMATERIALSOURCE = 145, enumerator in enum:_WINED3DRENDERSTATETYPE
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/wine/
H A Dwined3d.h438 WINED3DRS_DIFFUSEMATERIALSOURCE = 145, enumerator in enum:_WINED3DRENDERSTATETYPE
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/vbox/libWineStub/include/wine/
H A Dwined3d.h437 WINED3DRS_DIFFUSEMATERIALSOURCE = 145, enumerator in enum:_WINED3DRENDERSTATETYPE
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/vbox/libWineStub/include/wine/
H A Dwined3d.h437 WINED3DRS_DIFFUSEMATERIALSOURCE = 145, enumerator in enum:_WINED3DRENDERSTATETYPE

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