Searched refs:WINED3DRS_AMBIENT (Results 1 - 10 of 10) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dstateblock.c146 WINED3DRS_AMBIENT,
1149 IWineD3DDevice_SetRenderState(device, WINED3DRS_AMBIENT, 0);
H A Ddrawprim.c893 IWineD3DDeviceImpl_MarkStateDirty(This, STATE_RENDER(WINED3DRS_AMBIENT));
H A Dstate.c240 D3DCOLORTOGLFLOAT4(stateblock->renderState[WINED3DRS_AMBIENT], col);
5401 { STATE_RENDER(WINED3DRS_AMBIENT), { STATE_RENDER(WINED3DRS_AMBIENT), state_ambient }, WINED3D_GL_EXT_NONE },
H A Dutils.c1884 D3DSTATE_TO_STR(WINED3DRS_AMBIENT );
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/wine/
H A Dwined3d.idl353 WINED3DRS_AMBIENT = 139,
H A Dwined3d.h429 WINED3DRS_AMBIENT = 139, enumerator in enum:_WINED3DRENDERSTATETYPE
/vbox/src/VBox/Devices/Graphics/shaderlib/libWineStub/include/wine/
H A Dwined3d.h431 WINED3DRS_AMBIENT = 139, enumerator in enum:_WINED3DRENDERSTATETYPE
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/wine/
H A Dwined3d.h432 WINED3DRS_AMBIENT = 139, enumerator in enum:_WINED3DRENDERSTATETYPE
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/vbox/libWineStub/include/wine/
H A Dwined3d.h431 WINED3DRS_AMBIENT = 139, enumerator in enum:_WINED3DRENDERSTATETYPE
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/vbox/libWineStub/include/wine/
H A Dwined3d.h431 WINED3DRS_AMBIENT = 139, enumerator in enum:_WINED3DRENDERSTATETYPE

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