Searched refs:VBoxVrListRectsIntersect (Results 1 - 2 of 2) sorted by relevance
/vbox/src/VBox/GuestHost/OpenGL/include/ |
H A D | cr_vreg.h | 209 /* NOTE: with the current implementation the VBoxVrListIntersect is faster than VBoxVrListRectsIntersect, 210 * i.e. VBoxVrListRectsIntersect is actually a convenience function that create a temporary list and calls 212 VBOXVREGDECL(int) VBoxVrListRectsIntersect(PVBOXVR_LIST pList, uint32_t cRects, PCRTRECT paRects, bool *pfChanged);
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/vbox/src/VBox/GuestHost/OpenGL/util/ |
H A D | vreg.cpp | 898 VBOXVREGDECL(int) VBoxVrListRectsIntersect(PVBOXVR_LIST pList, uint32_t cRects, PCRTRECT aRects, bool *pfChanged) function 1536 WARN(("VBoxVrListRectsIntersect failed, rc %d", rc)); 1558 rc = VBoxVrListRectsIntersect(&pEntry->Vr, cRects, paRects, &fChanged); 1569 WARN(("VBoxVrListRectsIntersect failed, rc %d", rc));
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