Searched refs:SZOLEUI_MSG_CONVERTW (Results 1 - 2 of 2) sorted by relevance
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/ |
H A D | oledlg.h | 112 # define SZOLEUI_MSG_CONVERTW (const WCHAR []){ 'O','L','E','U','I','_','M','S','G','_','C','O','N','V','E','R','T',0 } macro 122 # define SZOLEUI_MSG_CONVERTW L"OLEUI_MSG_CONVERT" macro 132 static const WCHAR SZOLEUI_MSG_CONVERTW[] = { 'O','L','E','U','I','_','M','S','G','_','C','O','N','V','E','R','T',0 }; variable
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/ |
H A D | oledlg.h | 114 # define SZOLEUI_MSG_CONVERTW (const WCHAR []){ 'O','L','E','U','I','_','M','S','G','_','C','O','N','V','E','R','T',0 } macro 124 # define SZOLEUI_MSG_CONVERTW L"OLEUI_MSG_CONVERT" macro 134 static const WCHAR SZOLEUI_MSG_CONVERTW[] = { 'O','L','E','U','I','_','M','S','G','_','C','O','N','V','E','R','T',0 }; variable
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