Searched refs:SW_CHECKCALL (Results 1 - 6 of 6) sorted by relevance
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/switcher/ |
H A D | d3d9_main.c | 133 SW_CHECKCALL(g_swd3d9, DebugSetMute); 175 SW_CHECKCALL(g_swd3d9, D3DPERF_SetOptions); 187 SW_CHECKCALL(g_swd3d9, D3DPERF_SetMarker); 193 SW_CHECKCALL(g_swd3d9, D3DPERF_SetRegion);
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H A D | switcher.h | 43 #define SW_CHECKCALL(dispatch, func) \ macro
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H A D | d3d8_main.c | 84 SW_CHECKCALL(g_swd3d8, DebugSetMute);
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/switcher/ |
H A D | d3d9_main.c | 133 SW_CHECKCALL(g_swd3d9, DebugSetMute); 175 SW_CHECKCALL(g_swd3d9, D3DPERF_SetOptions); 187 SW_CHECKCALL(g_swd3d9, D3DPERF_SetMarker); 193 SW_CHECKCALL(g_swd3d9, D3DPERF_SetRegion);
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H A D | switcher.h | 43 #define SW_CHECKCALL(dispatch, func) \ macro
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H A D | d3d8_main.c | 84 SW_CHECKCALL(g_swd3d8, DebugSetMute);
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