Searched refs:SPU (Results 1 - 16 of 16) sorted by relevance
/vbox/src/VBox/Additions/common/crOpenGL/passthrough/ |
H A D | passthroughspu.h | 15 extern void BuildPassthroughTable( SPU *child );
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H A D | passthroughspu_init.c | 17 passthroughSPUInit( int id, SPU *child, SPU *self, 28 crError( "You can't load the passthrough SPU as the last SPU in a chain!" );
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/vbox/src/VBox/GuestHost/OpenGL/error/ |
H A D | errorspu_init.c | 18 static SPUFunctions *errorSPUInit( int id, SPU *child, SPU *self,
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/vbox/src/VBox/GuestHost/OpenGL/spu_loader/ |
H A D | spuload.c | 46 extern void __buildDispatch( SPU *spu ); 79 * Load a single SPU from disk and initialize it. Is there any reason 80 * to export this from the SPU loader library? */ 82 SPU * crSPULoad( SPU *child, int id, char *name, char *dir, void *server ) 84 SPU *the_spu; 89 the_spu = (SPU*)crAlloc( sizeof( *the_spu ) ); 105 crError( "Couldn't load the SPU entry point \"%s\" from SPU \"%s\"!", 111 /* This basically calls the SPU' [all...] |
/vbox/src/VBox/HostServices/SharedOpenGL/expando/ |
H A D | expandospu_init.c | 23 expandoSPUInit( int id, SPU *child, SPU *self,
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/vbox/src/VBox/Additions/common/crOpenGL/array/ |
H A D | arrayspu_init.c | 22 static SPUFunctions *arraySPUInit( int id, SPU *child, SPU *self,
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/vbox/src/VBox/Additions/common/crOpenGL/feedback/ |
H A D | feedbackspu_init.c | 27 static SPUFunctions *feedbackSPUInit( int id, SPU *child, SPU *self,
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/vbox/src/VBox/Additions/common/crOpenGL/pack/ |
H A D | packspu_config.c | 37 /* No SPU options yet. Well.. not really.. 50 void packspuSetVBoxConfiguration( const SPU *child_spu )
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H A D | packspu_init.c | 30 packSPUInit( int id, SPU *child, SPU *self,
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H A D | packspu.h | 155 extern void packspuSetVBoxConfiguration( const SPU *child_spu );
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/vbox/src/VBox/GuestHost/OpenGL/include/ |
H A D | cr_spu.h | 37 typedef struct _SPUSTRUCT SPU; typedef in typeref:struct:_SPUSTRUCT 42 * SPU Named function descriptor 50 * SPU function table descriptor 59 * SPU Option callback 68 * SPU Options table 83 typedef SPUFunctions *(*SPUInitFuncPtr)(int id, SPU *child, 84 SPU *super, unsigned int, unsigned int ); 109 * SPU descriptor 115 int spu_flags; /**< options fags for the SPU */ 118 SPULoadFunction entry_point; /**< SPU' [all...] |
H A D | cr_server.h | 230 int spuWindow; /*the SPU's corresponding window ID */ 290 int spu_id; /**< id of the last SPU in the client's SPU chain */ 386 SPU *head_spu; 516 extern DECLEXPORT(SPU*) crServerHeadSPU(void);
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/vbox/src/VBox/HostServices/SharedOpenGL/render/ |
H A D | renderspu_init.c | 145 crDebug("Render SPU: Creating default window (visBits=0x%x, id=0)", 149 crError("Render SPU: Couldn't get a double-buffered, RGB visual with Z!"); 152 crDebug( "Render SPU: WindowCreate returned %d (0=normal)", defaultWin ); 154 crDebug("Render SPU: Creating default context, visBits=0x%x", 158 crError("Render SPU: failed to create default context!"); 173 renderSPUInit( int id, SPU *child, SPU *self, 188 crDebug("Render SPU: thread-safe"); 225 crError("The render SPU was unable to load the native OpenGL library"); 348 crDebug("Render SPU [all...] |
/vbox/src/VBox/Additions/common/crOpenGL/ |
H A D | stub.h | 111 GLint spuContext; /* returned by head SPU's CreateContext() */ 168 GLint spuWindow; /* returned by head SPU's WindowCreate() */ 197 /* the first SPU in the SPU chain on this app node */ 198 SPU *spu; 200 /* OpenGL/SPU dispatch tables */
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H A D | load.c | 90 /** Pointer to the SPU's real glClear and glViewport functions */ 228 * Override the head SPU's glClear function. 235 /* call the original SPU glClear function */ 246 /* call the original SPU glViewport function */ 277 static void stubInitSPUDispatch(SPU *spu) 307 * We call all the SPU's cleanup functions. 364 * We call all the SPU's cleanup functions. 1002 crDebug( "SPU %d/%d: (%d) \"%s\"", i+1, num_spus, spu_ids[i], spu_names[i] ); 1044 * table with the functions of the first SPU in the chain. */
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/vbox/src/VBox/HostServices/SharedOpenGL/crserverlib/ |
H A D | server_main.c | 112 * Return pointer to server's first SPU. 114 SPU*
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