Searched refs:SET_CURRENT_STATE (Results 1 - 2 of 2) sorted by relevance

/vbox/src/VBox/HostServices/SharedOpenGL/dlm/
H A Ddlm.h13 #define SET_CURRENT_STATE(state) crSetTSD(&CRDLMTSDKey, (void *)state); macro
19 #define SET_CURRENT_STATE(state) CRDLMCurrentState = (state); macro
H A Ddlm.c257 SET_CURRENT_STATE(state);

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