/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.3.0.0/ |
H A D | cfb16.h | 38 #ifdef PSZ 40 # if (PSZ == 8) 44 # if (PSZ == 16) 48 # if (PSZ == 24) 52 # if (PSZ == 32) 60 # undef PSZ macro 64 #define PSZ 16 macro 70 #undef PSZ macro 74 # define PSZ 8 macro 78 # define PSZ 1 macro 82 # define PSZ macro 86 # define PSZ macro [all...] |
H A D | cfb24.h | 42 #ifdef PSZ 44 # if (PSZ == 8) 48 # if (PSZ == 16) 52 # if (PSZ == 24) 56 # if (PSZ == 32) 64 # undef PSZ macro 68 #define PSZ 24 macro 74 #undef PSZ macro 78 # define PSZ 8 macro 82 # define PSZ 1 macro 86 # define PSZ macro 90 # define PSZ macro [all...] |
H A D | cfb32.h | 38 #ifdef PSZ 40 # if (PSZ == 8) 44 # if (PSZ == 16) 48 # if (PSZ == 24) 52 # if (PSZ == 32) 60 # undef PSZ macro 64 #define PSZ 32 macro 70 #undef PSZ macro 74 # define PSZ 8 macro 78 # define PSZ 1 macro 82 # define PSZ macro 86 # define PSZ macro [all...] |
H A D | cfbmskbits.h | 30 /* Optimizations for PSZ == 32 added by Kyle Marvin (marvin@vitec.com) */ 58 * PSZ pixel size (in bits) 67 * PMSK mask with lowest PSZ bits set to 1 70 * Here are some sample values. In the notation cfbA,B: A is PSZ, and 76 * PSZ 8 24 32 8 24 32 108 * PSZ needs to be defined before we get here. Usually it comes from a 112 #ifndef PSZ 113 #define PSZ 8 macro 134 #define PPW (PGSZ/PSZ) 137 #define PMSK (((PixelGroup)1 << PSZ) [all...] |
H A D | cfbmap.h | 164 #if PSZ != 8 166 #if PSZ == 32 174 #if PSZ == 24 182 #if PSZ == 16 190 #if PSZ == 4 199 cfb can not hack PSZ yet 342 #endif /* PSZ != 8 */
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/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.4.2/ |
H A D | cfb16.h | 38 #ifdef PSZ 40 # if (PSZ == 8) 44 # if (PSZ == 16) 48 # if (PSZ == 24) 52 # if (PSZ == 32) 60 # undef PSZ macro 64 #define PSZ 16 macro 70 #undef PSZ macro 74 # define PSZ 8 macro 78 # define PSZ 1 macro 82 # define PSZ macro 86 # define PSZ macro [all...] |
H A D | cfb24.h | 42 #ifdef PSZ 44 # if (PSZ == 8) 48 # if (PSZ == 16) 52 # if (PSZ == 24) 56 # if (PSZ == 32) 64 # undef PSZ macro 68 #define PSZ 24 macro 74 #undef PSZ macro 78 # define PSZ 8 macro 82 # define PSZ 1 macro 86 # define PSZ macro 90 # define PSZ macro [all...] |
H A D | cfb32.h | 38 #ifdef PSZ 40 # if (PSZ == 8) 44 # if (PSZ == 16) 48 # if (PSZ == 24) 52 # if (PSZ == 32) 60 # undef PSZ macro 64 #define PSZ 32 macro 70 #undef PSZ macro 74 # define PSZ 8 macro 78 # define PSZ 1 macro 82 # define PSZ macro 86 # define PSZ macro [all...] |
H A D | cfbmskbits.h | 30 /* Optimizations for PSZ == 32 added by Kyle Marvin (marvin@vitec.com) */ 55 * PSZ pixel size (in bits) 64 * PMSK mask with lowest PSZ bits set to 1 67 * Here are some sample values. In the notation cfbA,B: A is PSZ, and 73 * PSZ 8 24 32 8 24 32 105 * PSZ needs to be defined before we get here. Usually it comes from a 109 #ifndef PSZ 110 #define PSZ 8 macro 131 #define PPW (PGSZ/PSZ) 134 #define PMSK (((PixelGroup)1 << PSZ) [all...] |
H A D | cfbmap.h | 164 #if PSZ != 8 166 #if PSZ == 32 174 #if PSZ == 24 182 #if PSZ == 16 190 #if PSZ == 4 199 cfb can not hack PSZ yet 342 #endif /* PSZ != 8 */
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/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.5.3/ |
H A D | cfb16.h | 38 #ifdef PSZ 40 # if (PSZ == 8) 44 # if (PSZ == 16) 48 # if (PSZ == 24) 52 # if (PSZ == 32) 60 # undef PSZ macro 64 #define PSZ 16 macro 70 #undef PSZ macro 74 # define PSZ 8 macro 78 # define PSZ 1 macro 82 # define PSZ macro 86 # define PSZ macro [all...] |
H A D | cfb24.h | 42 #ifdef PSZ 44 # if (PSZ == 8) 48 # if (PSZ == 16) 52 # if (PSZ == 24) 56 # if (PSZ == 32) 64 # undef PSZ macro 68 #define PSZ 24 macro 74 #undef PSZ macro 78 # define PSZ 8 macro 82 # define PSZ 1 macro 86 # define PSZ macro 90 # define PSZ macro [all...] |
H A D | cfb32.h | 38 #ifdef PSZ 40 # if (PSZ == 8) 44 # if (PSZ == 16) 48 # if (PSZ == 24) 52 # if (PSZ == 32) 60 # undef PSZ macro 64 #define PSZ 32 macro 70 #undef PSZ macro 74 # define PSZ 8 macro 78 # define PSZ 1 macro 82 # define PSZ macro 86 # define PSZ macro [all...] |
H A D | cfbmskbits.h | 30 /* Optimizations for PSZ == 32 added by Kyle Marvin (marvin@vitec.com) */ 55 * PSZ pixel size (in bits) 64 * PMSK mask with lowest PSZ bits set to 1 67 * Here are some sample values. In the notation cfbA,B: A is PSZ, and 73 * PSZ 8 24 32 8 24 32 105 * PSZ needs to be defined before we get here. Usually it comes from a 109 #ifndef PSZ 110 #define PSZ 8 macro 131 #define PPW (PGSZ/PSZ) 134 #define PMSK (((PixelGroup)1 << PSZ) [all...] |
H A D | cfbmap.h | 35 #if PSZ != 8 37 #if PSZ == 32 45 #if PSZ == 24 53 #if PSZ == 16 61 #if PSZ == 4 70 cfb can not hack PSZ yet 210 #endif /* PSZ != 8 */
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/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.1.0/ |
H A D | cfb16.h | 39 #ifdef PSZ 41 # if (PSZ == 8) 45 # if (PSZ == 16) 49 # if (PSZ == 24) 53 # if (PSZ == 32) 61 # undef PSZ macro 65 #define PSZ 16 macro 71 #undef PSZ macro 75 # define PSZ 8 macro 79 # define PSZ 1 macro 83 # define PSZ macro 87 # define PSZ macro [all...] |
H A D | cfb24.h | 43 #ifdef PSZ 45 # if (PSZ == 8) 49 # if (PSZ == 16) 53 # if (PSZ == 24) 57 # if (PSZ == 32) 65 # undef PSZ macro 69 #define PSZ 24 macro 75 #undef PSZ macro 79 # define PSZ 8 macro 83 # define PSZ 1 macro 87 # define PSZ macro 91 # define PSZ macro [all...] |
H A D | cfb32.h | 39 #ifdef PSZ 41 # if (PSZ == 8) 45 # if (PSZ == 16) 49 # if (PSZ == 24) 53 # if (PSZ == 32) 61 # undef PSZ macro 65 #define PSZ 32 macro 71 #undef PSZ macro 75 # define PSZ 8 macro 79 # define PSZ 1 macro 83 # define PSZ macro 87 # define PSZ macro [all...] |
H A D | cfbmskbits.h | 32 /* Optimizations for PSZ == 32 added by Kyle Marvin (marvin@vitec.com) */ 60 * PSZ pixel size (in bits) 69 * PMSK mask with lowest PSZ bits set to 1 72 * Here are some sample values. In the notation cfbA,B: A is PSZ, and 78 * PSZ 8 24 32 8 24 32 110 * PSZ needs to be defined before we get here. Usually it comes from a 114 #ifndef PSZ 115 #define PSZ 8 macro 136 #define PPW (PGSZ/PSZ) 139 #define PMSK (((PixelGroup)1 << PSZ) [all...] |
/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.0.1/ |
H A D | cfb16.h | 39 #ifdef PSZ 41 # if (PSZ == 8) 45 # if (PSZ == 16) 49 # if (PSZ == 24) 53 # if (PSZ == 32) 61 # undef PSZ macro 65 #define PSZ 16 macro 71 #undef PSZ macro 75 # define PSZ 8 macro 79 # define PSZ 1 macro 83 # define PSZ macro 87 # define PSZ macro [all...] |
H A D | cfb24.h | 43 #ifdef PSZ 45 # if (PSZ == 8) 49 # if (PSZ == 16) 53 # if (PSZ == 24) 57 # if (PSZ == 32) 65 # undef PSZ macro 69 #define PSZ 24 macro 75 #undef PSZ macro 79 # define PSZ 8 macro 83 # define PSZ 1 macro 87 # define PSZ macro 91 # define PSZ macro [all...] |
H A D | cfb32.h | 39 #ifdef PSZ 41 # if (PSZ == 8) 45 # if (PSZ == 16) 49 # if (PSZ == 24) 53 # if (PSZ == 32) 61 # undef PSZ macro 65 #define PSZ 32 macro 71 #undef PSZ macro 75 # define PSZ 8 macro 79 # define PSZ 1 macro 83 # define PSZ macro 87 # define PSZ macro [all...] |
H A D | cfbmskbits.h | 32 /* Optimizations for PSZ == 32 added by Kyle Marvin (marvin@vitec.com) */ 61 * PSZ pixel size (in bits) 70 * PMSK mask with lowest PSZ bits set to 1 73 * Here are some sample values. In the notation cfbA,B: A is PSZ, and 79 * PSZ 8 24 32 8 24 32 111 * PSZ needs to be defined before we get here. Usually it comes from a 115 #ifndef PSZ 116 #define PSZ 8 macro 137 #define PPW (PGSZ/PSZ) 140 #define PMSK (((PixelGroup)1 << PSZ) [all...] |
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/ |
H A D | vdmdbg.h | 39 typedef BOOL (WINAPI *TASKENUMPROCEX)(DWORD, WORD, WORD, PSZ, PSZ, LPARAM);
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/ |
H A D | vdmdbg.h | 39 typedef BOOL (WINAPI *TASKENUMPROCEX)(DWORD, WORD, WORD, PSZ, PSZ, LPARAM);
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