Searched refs:IWineD3DDevice_MultiplyTransform (Results 1 - 7 of 7) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine/d3d8/
H A Ddevice.c1124 hr = IWineD3DDevice_MultiplyTransform(This->WineD3DDevice, State, (CONST WINED3DMATRIX*) pMatrix);
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/d3d9/
H A Ddevice.c1638 hr = IWineD3DDevice_MultiplyTransform(This->WineD3DDevice, State, (CONST WINED3DMATRIX*) pMatrix);
/vbox/src/VBox/Devices/Graphics/shaderlib/libWineStub/include/wine/
H A Dwined3d.h8400 #define IWineD3DDevice_MultiplyTransform(This,state,matrix) (This)->lpVtbl->MultiplyTransform(This,state,matrix) macro
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/wine/
H A Dwined3d.h8401 #define IWineD3DDevice_MultiplyTransform(This,state,matrix) (This)->lpVtbl->MultiplyTransform(This,state,matrix) macro
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/vbox/libWineStub/include/wine/
H A Dwined3d.h8400 #define IWineD3DDevice_MultiplyTransform(This,state,matrix) (This)->lpVtbl->MultiplyTransform(This,state,matrix) macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/wine/
H A Dwined3d.h8323 #define IWineD3DDevice_MultiplyTransform(This,state,matrix) (This)->lpVtbl->MultiplyTransform(This,state,matrix) macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/vbox/libWineStub/include/wine/
H A Dwined3d.h8400 #define IWineD3DDevice_MultiplyTransform(This,state,matrix) (This)->lpVtbl->MultiplyTransform(This,state,matrix) macro

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