Searched refs:IDirectSoundCaptureBuffer_GetCurrentPosition (Results 1 - 4 of 4) sorted by relevance
/vbox/src/VBox/Devices/Audio/ |
H A D | dsoundaudio.c | 798 hr = IDirectSoundCaptureBuffer_GetCurrentPosition (ds->dsound_capture_buffer, NULL, &rpos); 1175 hr = IDirectSoundCaptureBuffer_GetCurrentPosition (
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H A D | DrvHostDSound.cpp | 745 hr = IDirectSoundCaptureBuffer_GetCurrentPosition(pDSoundStrmIn->pDSCB, NULL, &cbReadPos); 1321 HRESULT hr = IDirectSoundCaptureBuffer_GetCurrentPosition(pDSCB, NULL, &cbReadPos);
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/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/ |
H A D | dsound.h | 790 #define IDirectSoundCaptureBuffer_GetCurrentPosition(p,a,b) (p)->lpVtbl->GetCurrentPosition(p,a,b) macro 805 #define IDirectSoundCaptureBuffer_GetCurrentPosition(p,a,b) (p)->GetCurrentPosition(a,b) macro
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/ |
H A D | dsound.h | 783 #define IDirectSoundCaptureBuffer_GetCurrentPosition(p,a,b) (p)->lpVtbl->GetCurrentPosition(p,a,b) macro 798 #define IDirectSoundCaptureBuffer_GetCurrentPosition(p,a,b) (p)->GetCurrentPosition(a,b) macro
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