Searched refs:IDirectSoundBuffer_Play (Results 1 - 4 of 4) sorted by relevance
/vbox/src/VBox/Devices/Audio/ |
H A D | dsoundaudio.c | 671 hr = IDirectSoundBuffer_Play (ds->dsound_buffer, 0, 0, DSBPLAY_LOOPING);
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H A D | DrvHostDSound.cpp | 576 HRESULT hr = IDirectSoundBuffer_Play(pDSoundStrmOut->pDSB, 0, 0, DSBPLAY_LOOPING);
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/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/ |
H A D | dsound.h | 593 #define IDirectSoundBuffer_Play(p,a,b,c) (p)->lpVtbl->Play(p,a,b,c) macro 617 #define IDirectSoundBuffer_Play(p,a,b,c) (p)->Play(a,b,c) macro
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/ |
H A D | dsound.h | 586 #define IDirectSoundBuffer_Play(p,a,b,c) (p)->lpVtbl->Play(p,a,b,c) macro 610 #define IDirectSoundBuffer_Play(p,a,b,c) (p)->Play(a,b,c) macro
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