Searched refs:IDirect3DRMViewport2_InverseTransformVectors (Results 1 - 2 of 2) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/
H A Dd3drmobj.h1007 #define IDirect3DRMViewport2_InverseTransformVectors(p,a,b,c) (p)->lpVtbl->InverseTransformVectors(p,ab,c) macro
1052 #define IDirect3DRMViewport2_InverseTransformVectors(p,a,b,c) (p)->InverseTransformVectors(ab,c) macro
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/
H A Dd3drmobj.h1040 #define IDirect3DRMViewport2_InverseTransformVectors(p,a,b,c) (p)->lpVtbl->InverseTransformVectors(p,a,b,c) macro
1085 #define IDirect3DRMViewport2_InverseTransformVectors(p,a,b,c) (p)->InverseTransformVectors(a,b,c) macro

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