Searched refs:IDirect3DRM2_LoadTextureFromResource (Results 1 - 2 of 2) sorted by relevance
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/ |
H A D | d3drm.h | 284 #define IDirect3DRM2_LoadTextureFromResource(p,a,b,c,d) (p)->lpVtbl->LoadTextureFromResource(p,a,b,c,d) macro 323 #define IDirect3DRM2_LoadTextureFromResource(p,a,b,c,d) (p)->LoadTextureFromResource(a,b,c,d) macro
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/ |
H A D | d3drm.h | 267 #define IDirect3DRM2_LoadTextureFromResource(p,a,b,c,d) (p)->lpVtbl->LoadTextureFromResource(p,a,b,c,d) macro 306 #define IDirect3DRM2_LoadTextureFromResource(p,a,b) (p)->LoadTextureFromResource(a,b) macro
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