Searched refs:GLvectorf (Results 1 - 15 of 15) sorted by relevance
/vbox/src/VBox/GuestHost/OpenGL/include/state/ |
H A D | cr_current.h | 55 GLvectorf eyePos; 56 GLvectorf clipPos; 57 GLvectorf winPos;
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H A D | cr_lighting.h | 44 GLvectorf position; 45 GLvectorf objPosition; 49 GLvectorf spotDirection;
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H A D | cr_texture.h | 154 GLvectorf objSCoeff; 155 GLvectorf objTCoeff; 156 GLvectorf objRCoeff; 157 GLvectorf objQCoeff; 158 GLvectorf eyeSCoeff; 159 GLvectorf eyeTCoeff; 160 GLvectorf eyeRCoeff; 161 GLvectorf eyeQCoeff;
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H A D | cr_attrib.h | 299 GLvectorf objSCoeff[CR_MAX_TEXTURE_UNITS]; 300 GLvectorf objTCoeff[CR_MAX_TEXTURE_UNITS]; 301 GLvectorf objRCoeff[CR_MAX_TEXTURE_UNITS]; 302 GLvectorf objQCoeff[CR_MAX_TEXTURE_UNITS]; 303 GLvectorf eyeSCoeff[CR_MAX_TEXTURE_UNITS]; 304 GLvectorf eyeTCoeff[CR_MAX_TEXTURE_UNITS]; 305 GLvectorf eyeRCoeff[CR_MAX_TEXTURE_UNITS]; 306 GLvectorf eyeQCoeff[CR_MAX_TEXTURE_UNITS];
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H A D | cr_transform.h | 76 DECLEXPORT(void) crStateTransformXformPoint(CRTransformState *t, GLvectorf *p); 78 DECLEXPORT(void) crStateTransformXformPointMatrixf(const CRmatrix *m, GLvectorf *p);
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H A D | cr_viewport.h | 45 DECLEXPORT(void) crStateViewportApply( CRViewportState *v, GLvectorf *p );
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/vbox/src/VBox/GuestHost/OpenGL/include/ |
H A D | cr_matrix.h | 19 typedef struct { GLfloat x,y,z,w; } GLvectorf; typedef in typeref:struct:__anon16101 60 crMatrixTransformPointf(const CRmatrix *m, GLvectorf *p);
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H A D | cr_pack.h | 84 GLvectorf bounds_min, bounds_max;
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/vbox/src/VBox/GuestHost/OpenGL/state_tracker/ |
H A D | state_viewport.c | 51 void crStateViewportApply(CRViewportState *v, GLvectorf *p)
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H A D | state_rasterpos.c | 25 GLvectorf p;
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H A D | state_lighting.c | 34 GLvectorf zero_vector = {0.0f, 0.0f, 0.0f, 1.0f}; 38 GLvectorf spot_vector = {0.0f, 0.0f, -1.0f, 0.0f};
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H A D | state_transform.c | 182 void crStateTransformXformPoint(CRTransformState *t, GLvectorf *p) 191 void crStateTransformXformPointMatrixf(const CRmatrix *m, GLvectorf *p)
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H A D | state_texture.c | 55 GLvectorf zero_vector = {0.0f, 0.0f, 0.0f, 0.0f}; 57 GLvectorf x_vector = {1.0f, 0.0f, 0.0f, 0.0f}; 58 GLvectorf y_vector = {0.0f, 1.0f, 0.0f, 0.0f}; 2210 GLvectorf v;
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H A D | state_feedback.c | 499 GLvectorf coord, transCoord;
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/vbox/src/VBox/GuestHost/OpenGL/util/ |
H A D | matrix.c | 196 crMatrixTransformPointf(const CRmatrix *m, GLvectorf *p)
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