Searched refs:D3D8_HANDLE_SB (Results 1 - 4 of 4) sorted by relevance
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d8/ |
H A D | d3d8_private.h | 133 D3D8_HANDLE_SB, enumerator in enum:d3d8_handle_type
|
H A D | device.c | 1533 *token = d3d8_allocate_handle(&device->handle_table, stateblock, D3D8_HANDLE_SB); 1562 stateblock = d3d8_get_object(&device->handle_table, token - 1, D3D8_HANDLE_SB); 1583 stateblock = d3d8_get_object(&device->handle_table, token - 1, D3D8_HANDLE_SB); 1604 stateblock = d3d8_free_handle(&device->handle_table, token - 1, D3D8_HANDLE_SB); 1648 *handle = d3d8_allocate_handle(&device->handle_table, stateblock, D3D8_HANDLE_SB);
|
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/d3d8/ |
H A D | d3d8_private.h | 164 D3D8_HANDLE_SB, enumerator in enum:d3d8_handle_type
|
H A D | device.c | 1323 *pToken = d3d8_allocate_handle(&This->handle_table, stateblock, D3D8_HANDLE_SB); 1349 stateblock = d3d8_get_object(&This->handle_table, Token - 1, D3D8_HANDLE_SB); 1370 stateblock = d3d8_get_object(&This->handle_table, Token - 1, D3D8_HANDLE_SB); 1390 stateblock = d3d8_free_handle(&This->handle_table, Token - 1, D3D8_HANDLE_SB); 1435 *handle = d3d8_allocate_handle(&This->handle_table, stateblock, D3D8_HANDLE_SB);
|
Completed in 62 milliseconds