Searched refs:batchcount (Results 1 - 10 of 10) sorted by relevance
/solaris-x11-s12/open-src/app/xlock/sun-src/ |
H A D | hopalong.c | 107 if ((batchcount < 1) || (batchcount > 131072)) 108 batchcount = 1000; 111 pointBuffer = calloc(batchcount, sizeof(XPoint)); 128 int k = batchcount; 149 pointBuffer, batchcount, CoordModeOrigin);
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H A D | flame.c | 98 if ((batchcount < 1) || (batchcount > 64)) 99 batchcount = 20; 105 fs->max_levels = batchcount;
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H A D | qix.c | 95 if ((batchcount < 1) || (batchcount > 1024)) 96 batchcount = 64; 97 qp->nlines = (batchcount + 1) * 2;
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H A D | rotor.c | 52 * A 'batchcount' of 3 or 4 works best! 137 if ((batchcount < 1) || (batchcount > 12)) 138 batchcount = DEFAULTCOUNT; 139 fs->num = batchcount;
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H A D | pyro.c | 166 if ((batchcount < 1) || (batchcount > 1024)) 167 batchcount = 40; 169 orig_p_ignite = P_IGNITE / batchcount; 175 pp->rockq = calloc(batchcount, sizeof(rocket)); 184 for (rockn = 0, rp = pp->rockq; rockn < batchcount; rockn++, rp++) { 288 if (pp->nflying >= batchcount)
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H A D | swarm.c | 90 if ((batchcount < 1) || (batchcount > 1024)) 91 batchcount = 100; 92 sp->beecount = (uint_t) batchcount;
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H A D | xlock.h | 80 extern int batchcount;
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H A D | image.c | 141 ip->iconcount = batchcount;
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H A D | resource.c | 154 {"-batchcount", NULL, XrmoptionSepArg, (caddr_t) NULL}, 159 #define MODESPECIFIER1 ".batchcount" 198 {"-batchcount num", "number of things per batch"}, 225 int batchcount; variable 275 {&batchcount, "batchcount", "BatchCount", DEF_BC, t_Int}, 361 "batchcount", LockProcs[i].def_batchcount); 862 if (batchcount < 1) 863 Syntax("-batchcount argument must be positive.");
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H A D | life.c | 50 * Made batchcount control the number of generations till restart. 625 if (++lp->generation > batchcount)
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