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/inkscape/src/extension/internal/
H A Demf-inout.cpp1030 double wpy = px * d->dc[d->level].worldTransform.eM12 + py * d->dc[d->level].worldTransform.eM22 + d->dc[d->level].worldTransform.eDy; local
1031 double y = _pix_y_to_point(d, wpy);

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