Searched refs:vg (Results 1 - 1 of 1) sorted by relevance

/inkscape/src/trace/
H A Dsiox.cpp218 float vg =(float)(vx * -0.9689 + vy * 1.8758 + vz * 0.0415); local
226 if (vg > 0.0031308)
227 vg = (float)(1.055 * pow(vg, (1.0 / 2.4)) - 0.055);
229 vg = 12.92 * vg;
236 return getRGB(0.0, vr, vg, vb);

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