Searched refs:propagate (Results 1 - 5 of 5) sorted by relevance
/inkscape/src/ |
H A D | sp-object.h | 40 /* Flags that will propagate downstreams */ 184 * propagate to the SPRepr layer. This is important for implementation of 461 * @param propagate If it is set to true, it emits a delete signal. 465 void deleteObject(bool propagate, bool propagate_descendants); 470 * @param propagate Notify observers of this object and its children that they have been 473 void deleteObject(bool propagate = true) 475 deleteObject(propagate, propagate);
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H A D | sp-object.cpp | 463 void SPObject::deleteObject(bool propagate, bool propagate_descendants) argument 466 if (propagate) { 479 _successor->deleteObject(propagate, propagate_descendants);
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H A D | selection-chemistry.cpp | 379 static void sp_selection_delete_impl(std::vector<SPItem*> const &items, bool propagate = true, bool propagate_descendants = true) 386 item->deleteObject(propagate, propagate_descendants);
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/inkscape/src/display/ |
H A D | drawing-item.h | 158 void _markForUpdate(unsigned state, bool propagate);
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H A D | drawing-item.cpp | 228 // We set propagate to true, because the child might have descendants of its own. 1081 DrawingItem::_markForUpdate(unsigned flags, bool propagate) argument 1083 if (propagate) {
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