Searched refs:numericprecision (Results 1 - 2 of 2) sorted by relevance
/inkscape/src/svg/ |
H A D | path-string.cpp | 22 // 1<=numericprecision<=16, doubles are only accurate upto (slightly less than) 16 digits (and less than one digit doesn't make sense) 27 int Inkscape::SVG::PathString::numericprecision; member in class:Inkscape::SVG::PathString 36 numericprecision = std::max<int>(minprec,std::min<int>(maxprec, prefs->getInt("/options/svgoutput/numericprecision", 8))); 121 int const minexp = minimumexponent-numericprecision+1; 122 int const digitsEnd = (int)floor(log10(std::min(fabs(v),fabs(r)))) - numericprecision; // Position just beyond the last significant digit of the smallest (in absolute sense) number 126 appendNumber(v, numericprecision, minexp); 128 appendNumber(-r, numericprecision, minexp);
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H A D | path-string.h | 227 void appendNumber(double v, int precision=numericprecision, int minexp=minimumexponent); 228 void appendNumber(double v, double &rv, int precision=numericprecision, int minexp=minimumexponent); 248 static int numericprecision; member in class:Inkscape::SVG::PathString
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