Searched refs:midx (Results 1 - 4 of 4) sorted by relevance

/inkscape/src/2geom/
H A Dsbasis-to-bezier.cpp189 double midx = 0; local
223 midx += (sb[X][i][0] + sb[X][i][1])/div;
235 if (!bezhull.contains(Geom::Point(midx, midy)))
240 midx = 8*midx - 4*bz[0][X] - 4*bz[3][X]; // re-define relative to center
245 numer = midx*xprime[1] + midy*yprime[1];
253 numer = midx*xprime[0] + midy*yprime[0];
267 numer = xprime[1 - i]*midy - yprime[1 - i]*midx;
272 numer = midx*xprime[0] + midy*yprime[0];
280 midx
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/inkscape/share/extensions/
H A Drestack.py140 midx = (minx + maxx) / 2
176 distance = math.hypot(midx - cx, midy - cy)
179 distance = -math.hypot(midx - cx, midy - cy)
H A Dtext_extract.py112 midx = (minx + maxx) / 2
H A Dtext_merge.py120 midx = (minx + maxx) / 2

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