Searched refs:fill_mode (Results 1 - 6 of 6) sorted by relevance
| /inkscape/src/extension/internal/ |
| H A D | emf-inout.h | 60 fill_set(false), fill_mode(0), fill_idx(0), fill_recidx(0), 93 int fill_mode; // enumeration from drawmode, not used if fill_set is not True member in struct:Inkscape::Extension::Internal::emf_device_context
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| H A D | wmf-inout.h | 57 fill_set(false), fill_mode(0), fill_idx(0), fill_recidx(0), 85 int fill_mode; // enumeration from drawmode, not used if fill_set is not True member in struct:Inkscape::Extension::Internal::wmf_device_context
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| H A D | wmf-print.cpp | 341 MFDrawMode fill_mode; local 356 fill_mode = DRAW_PAINT; 368 fill_mode = DRAW_PAINT; 388 fill_mode = DRAW_IMAGE; 390 fill_mode = DRAW_PATTERN; 398 fill_mode = DRAW_PATTERN; 413 fill_mode = DRAW_LINEAR_GRADIENT; 417 fill_mode = DRAW_RADIAL_GRADIENT; 424 return hold_gradient(rg, fill_mode); 430 return hold_gradient(lg, fill_mode); [all...] |
| H A D | emf-print.cpp | 349 MFDrawMode fill_mode; local 364 fill_mode = DRAW_PAINT; 376 fill_mode = DRAW_PAINT; 397 fill_mode = DRAW_IMAGE; 399 fill_mode = DRAW_PATTERN; 407 fill_mode = DRAW_PATTERN; 422 fill_mode = DRAW_LINEAR_GRADIENT; 426 fill_mode = DRAW_RADIAL_GRADIENT; 433 return hold_gradient(rg, fill_mode); 439 return hold_gradient(lg, fill_mode); [all...] |
| H A D | wmf-inout.cpp | 778 switch(d->dc[d->level].fill_mode){ 813 (d->dc[d->level].fill_mode == d->dc[d->level].stroke_mode) && 815 (d->dc[d->level].fill_mode != DRAW_PAINT) || 1072 d->dc[d->level].fill_mode = DRAW_PAINT; 1078 d->dc[d->level].fill_mode = DRAW_PATTERN; 1082 d->dc[d->level].fill_mode = DRAW_PAINT; // set it to something 1108 d->dc[d->level].fill_mode = DRAW_PAINT; 1112 d->dc[d->level].fill_mode = DRAW_IMAGE; 1133 d->dc[d->level].fill_mode = DRAW_PAINT; 1137 d->dc[d->level].fill_mode [all...] |
| H A D | emf-inout.cpp | 873 switch(d->dc[d->level].fill_mode){ 909 (d->dc[d->level].fill_mode == d->dc[d->level].stroke_mode) && 911 (d->dc[d->level].fill_mode != DRAW_PAINT) || 1340 d->dc[d->level].fill_mode = DRAW_PAINT; 1346 d->dc[d->level].fill_mode = DRAW_PATTERN; 1359 d->dc[d->level].fill_mode = DRAW_PAINT; 1363 d->dc[d->level].fill_mode = DRAW_IMAGE; 1726 if((d->dc[d->level].fill_mode == DRAW_PATTERN) && (d->dc[d->level].dirty & DIRTY_FILL)){ 2166 if(d->dc[d->level].fill_mode == DRAW_PATTERN){ d->dc[d->level].dirty |= DIRTY_FILL; } 2214 if(d->dc[d->level].fill_mode [all...] |
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