Searched refs:even_odd (Results 1 - 2 of 2) sorted by relevance
| /inkscape/src/extension/internal/pdfinput/ |
| H A D | svg-builder.h | 110 void addPath(GfxState *state, bool fill, bool stroke, bool even_odd=false); 111 void addShadedFill(GfxShading *shading, double *matrix, GfxPath *path, bool even_odd=false); 160 void clip(GfxState *state, bool even_odd=false); 161 void setClipPath(GfxState *state, bool even_odd=false); 188 SPCSSAttr *_setStyle(GfxState *state, bool fill, bool stroke, bool even_odd=false); 190 void _setFillStyle(SPCSSAttr *css, GfxState *state, bool even_odd);
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| H A D | svg-builder.cpp | 389 void SvgBuilder::_setFillStyle(SPCSSAttr *css, GfxState *state, bool even_odd) { argument 410 sp_repr_css_set_property(css, "fill-rule", even_odd ? "evenodd" : "nonzero"); 417 SPCSSAttr *SvgBuilder::_setStyle(GfxState *state, bool fill, bool stroke, bool even_odd) { argument 420 _setFillStyle(css, state, even_odd); 440 * \param even_odd whether the even-odd rule should be used when filling the path 442 void SvgBuilder::addPath(GfxState *state, bool fill, bool stroke, bool even_odd) { argument 449 SPCSSAttr *css = _setStyle(state, fill, stroke, even_odd); 462 bool even_odd) { 482 if (even_odd) { 518 * \param even_odd whethe 461 addShadedFill(GfxShading *shading, double *matrix, GfxPath *path, bool even_odd) argument 520 clip(GfxState *state, bool even_odd) argument 525 setClipPath(GfxState *state, bool even_odd) argument [all...] |
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