Searched refs:circle1 (Results 1 - 2 of 2) sorted by relevance

/inkscape/src/helper/
H A Dgeom-pathstroke.cpp290 Geom::Point adjust_circles( Geom::Circle &circle1, Geom::Circle &circle2, Geom::Point const &point1, Geom::Point const &point2, Geom::Point const &tan1, Geom::Point const &tan2 ) { argument
292 Geom::Point n1 = (circle1.center() - point1).normalized(); // Always points towards center
296 double r1 = circle1.radius();
299 Geom::Point c1 = circle1.center();
335 circle1 = Geom::Circle( c1 - dr*n1, r1-dr );
338 // std::cout << " C1: " << circle1 << std::endl;
340 // std::cout << " d': " << Geom::Point( circle1.center() - circle2.center() ).length() << std::endl;
342 Geom::Line bisector( circle1.center(), circle2.center() );
343 std::vector<Geom::ShapeIntersection> points = circle1.intersect( bisector );
376 Geom::Circle circle1 local
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/inkscape/src/live_effects/
H A Dlpe-powerstroke.cpp424 Geom::Circle circle1 = Geom::touching_circle(reverse(B[prev_i]), 0.0); local
427 solutions = circle1.intersect(circle2);
442 Geom::EllipticalArc *arc0 = circle1.arc(B[prev_i].at1(), 0.5*(B[prev_i].at1()+sol), sol);

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