| /inkscape/jenkins/ |
| H A D | jenkins-scanbuild.sh | 8 # directory to use for storing the scan-build report, this is where the Publish Clang Scan-Build Results plugin checks
11 # generate the scan-build report
12 scan-build -k -o ${SCAN_BUILD_OUTPUTDIR} make
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| /inkscape/src/ |
| H A D | sp-script.cpp | 26 void SPScript::build(SPDocument* doc, Inkscape::XML::Node* repr) { function in class:SPScript 27 SPObject::build(doc, repr);
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| H A D | sp-style-elem.h | 15 virtual void build(SPDocument* doc, Inkscape::XML::Node* repr);
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| H A D | sp-polygon.h | 26 virtual void build(SPDocument *document, Inkscape::XML::Node *repr);
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| H A D | sp-polyline.h | 14 virtual void build(SPDocument* doc, Inkscape::XML::Node* repr);
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| H A D | sp-script.h | 28 virtual void build(SPDocument* doc, Inkscape::XML::Node* repr);
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| H A D | sp-string.h | 23 virtual void build(SPDocument* doc, Inkscape::XML::Node* repr);
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| H A D | sp-mesh-row.h | 29 virtual void build(SPDocument* doc, Inkscape::XML::Node* repr);
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| H A D | sp-mesh-patch.cpp | 69 void SPMeshpatch::build(SPDocument* doc, Inkscape::XML::Node* repr) { function in class:SPMeshpatch 70 SPObject::build(doc, repr); 76 * Virtual build: set meshpatch attributes from its associated XML node.
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| H A D | sp-mesh-row.cpp | 66 void SPMeshrow::build(SPDocument* doc, Inkscape::XML::Node* repr) { function in class:SPMeshrow 67 SPObject::build(doc, repr); 71 * Virtual build: set meshrow attributes from its associated XML node.
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| H A D | sp-solid-color.cpp | 32 void SPSolidColor::build(SPDocument* doc, Inkscape::XML::Node* repr) { function in class:SPSolidColor 33 SPPaintServer::build(doc, repr); 41 * Virtual build: set solidcolor attributes from its associated XML node.
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| H A D | box3d-side.h | 36 virtual void build(SPDocument* doc, Inkscape::XML::Node* repr);
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| /inkscape/src/filters/ |
| H A D | tile.cpp | 32 void SPFeTile::build(SPDocument *document, Inkscape::XML::Node *repr) { function in class:SPFeTile 33 SPFilterPrimitive::build(document, repr);
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| H A D | blend.h | 31 virtual void build(SPDocument* doc, Inkscape::XML::Node* repr);
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| H A D | colormatrix.h | 31 virtual void build(SPDocument* doc, Inkscape::XML::Node* repr);
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| H A D | componenttransfer-funcnode.h | 42 virtual void build(SPDocument* doc, Inkscape::XML::Node* repr);
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| H A D | displacementmap.h | 39 virtual void build(SPDocument* doc, Inkscape::XML::Node* repr);
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| H A D | distantlight.h | 37 virtual void build(SPDocument* doc, Inkscape::XML::Node* repr);
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| H A D | flood.h | 31 virtual void build(SPDocument* doc, Inkscape::XML::Node* repr);
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| H A D | gaussian-blur.h | 30 virtual void build(SPDocument* doc, Inkscape::XML::Node* repr);
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| H A D | image.h | 42 virtual void build(SPDocument* doc, Inkscape::XML::Node* repr);
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| H A D | merge.h | 24 virtual void build(SPDocument* doc, Inkscape::XML::Node* repr);
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| H A D | mergenode.h | 31 virtual void build(SPDocument* doc, Inkscape::XML::Node* repr);
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| /inkscape/packaging/macosx/ports/_resources/port1.0/group/ |
| H A D | python-1.0.tcl | 54 build.target build 104 build {} 115 pre-build { 118 build.env-append CFLAGS="${configure.universal_cflags}" \ 123 build.env-append CFLAGS="${configure.cc_archflags}" \ 135 build.env-append [string toupper $var]="[set configure.${var}]" 187 default build.cmd {"${python.bin} setup.py [python_get_defaults setup_args]"}
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| /inkscape/ |
| H A D | mingwenv.bat | 1 @echo Setting environment variables for MinGw build of Inkscape
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