Searched refs:amplitude (Results 1 - 6 of 6) sorted by relevance

/inkscape/src/display/
H A Dnr-filter-component-transfer.h46 double amplitude[4]; member in class:Inkscape::Filters::FilterComponentTransfer
H A Dnr-filter-component-transfer.cpp130 ComponentTransferGamma(guint32 color, double amplitude, double exponent, double offset) argument
132 , _amplitude(amplitude)
198 ComponentTransferGamma(color, amplitude[i], exponent[i], offset[i]));
/inkscape/src/filters/
H A Dcomponenttransfer-funcnode.h36 double amplitude; member in class:SPFeFuncNode
H A Dcomponenttransfer-funcnode.cpp33 slope(1), intercept(0), amplitude(1), exponent(1), offset(0), channel(channel) {
52 this->readAttr( "amplitude" );
150 if (read_num != this->amplitude) {
151 this->amplitude = read_num;
187 this->readAttr( "amplitude" );
H A Dcomponenttransfer.cpp81 sp_componenttransfer->renderer->amplitude[i] = ((SPFeFuncNode *) node)->amplitude;
/inkscape/src/extension/internal/filter/
H A Dcolor.h547 CTfunction << "<feFuncR type=\"gamma\" amplitude=\"3\" exponent=\"3\" offset=\"0.1\" />\n"
548 << "<feFuncG type=\"gamma\" amplitude=\"3\" exponent=\"3\" offset=\"0.1\" />\n"
549 << "<feFuncB type=\"gamma\" amplitude=\"3\" exponent=\"3\" offset=\"0.1\" />\n";
1100 * Lightness (0.->20., default 1.) -> component (amplitude)
1117 "<param name=\"amplitude\" gui-text=\"" N_("Lights") "\" type=\"float\" appearance=\"full\" precision=\"2\" min=\"0.00\" max=\"20.00\">1</param>\n"
1138 std::ostringstream amplitude; local
1142 amplitude << ext->get_param_float("amplitude");
1149 "<feFuncR type=\"gamma\" amplitude=\"%s\" exponent=\"%s\" offset=\"%s\" />\n"
1150 "<feFuncG type=\"gamma\" amplitude
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