Searched refs:SP_IS_PERSP3D (Results 1 - 6 of 6) sorted by relevance

/inkscape/src/
H A Dpersp3d-reference.cpp38 return SP_IS_PERSP3D(obj) && URIReference::_acceptObject(obj);
H A Dpersp3d.h16 #define SP_IS_PERSP3D(obj) (dynamic_cast<const Persp3D*>((SPObject*)obj) != NULL) macro
H A Dpersp3d.cpp219 if (SP_IS_PERSP3D(child)) {
537 if (SP_IS_PERSP3D(child)) {
H A Ddocument.cpp261 if (SP_IS_PERSP3D(i)) {
/inkscape/src/live_effects/
H A Dlpe-perspective_path.cpp111 if (SP_IS_PERSP3D(child) && first == 0) {
114 if (SP_IS_PERSP3D(child) && strcmp(child->getId(), const_cast<const gchar *>(perspectiveID.c_str())) == 0) {
/inkscape/src/ui/tools/
H A Dbox3d-tool.cpp122 if (SP_IS_PERSP3D(child)) {

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