Searched refs:DockItem (Results 1 - 6 of 6) sorted by relevance

/inkscape/src/ui/widget/
H A Ddock-item.cpp27 DockItem::DockItem(Dock& dock, const Glib::ustring& name, const Glib::ustring& long_name, function in class:Inkscape::UI::Widget::DockItem
83 signal_drag_begin().connect(sigc::mem_fun(*this, &Inkscape::UI::Widget::DockItem::_onDragBegin));
84 signal_drag_end().connect(sigc::mem_fun(*this, &Inkscape::UI::Widget::DockItem::_onDragEnd));
85 signal_hide().connect(sigc::mem_fun(*this, &Inkscape::UI::Widget::DockItem::_onHide), false);
86 signal_show().connect(sigc::mem_fun(*this, &Inkscape::UI::Widget::DockItem::_onShow), false);
87 signal_state_changed().connect(sigc::mem_fun(*this, &Inkscape::UI::Widget::DockItem::_onStateChanged));
88 signal_delete_event().connect(sigc::mem_fun(*this, &Inkscape::UI::Widget::DockItem::_onDeleteEvent));
89 signal_realize().connect(sigc::mem_fun(*this, &Inkscape::UI::Widget::DockItem::_onRealize));
101 DockItem
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H A Ddock.h40 void addItem(DockItem& item, DockItem::Placement placement);
60 void scrollToItem(DockItem& item);
64 std::list<const DockItem *> _dock_items; //< added dock items
H A Ddock-item.h41 class DockItem { class in namespace:Inkscape::UI::Widget
62 DockItem(Dock& dock, const Glib::ustring& name, const Glib::ustring& long_name,
65 ~DockItem();
159 DockItem();
H A Ddock.cpp138 void Dock::addItem(DockItem& item, DockItem::Placement placement)
177 std::list<const DockItem *>::const_iterator
182 if ((*i)->getState() == DockItem::DOCKED_STATE) {
192 std::list<const DockItem *>::const_iterator
238 void Dock::scrollToItem(DockItem& item)
/inkscape/src/ui/dialog/
H A Ddock-behavior.h67 Widget::DockItem _dock_item;
79 void _onStateChanged(Widget::DockItem::State prev_state, Widget::DockItem::State new_state);
H A Ddock-behavior.cpp47 static_cast<Widget::DockItem::State>(
49 UI::Widget::DockItem::DOCKED_STATE)),
50 static_cast<Widget::DockItem::Placement>(
52 UI::Widget::DockItem::TOP)))
60 if (_dock_item.getState() == Widget::DockItem::FLOATING_STATE) {
196 DockBehavior::_onStateChanged(Widget::DockItem::State /*prev_state*/,
197 Widget::DockItem::State new_state)
201 if (new_state == Widget::DockItem::FLOATING_STATE) {
224 int status = (_dock_item.getState() == Inkscape::UI::Widget::DockItem::UNATTACHED) ? _dock_item.getPrevState() : _dock_item.getState();

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