Searched refs:Az (Results 1 - 1 of 1) sorted by relevance
/inkscape/src/2geom/ | ||
H A D | basic-intersection.cpp | 405 std::vector<Point> Az, Bz; local 406 sbasis_to_bezier (Az, A); 408 find_collinear_normal(xs, Az, Bz, m_precision); |
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