Searched defs:x3 (Results 1 - 10 of 10) sorted by relevance

/inkscape/src/live_effects/
H A Dspiro-converters.cpp47 ConverterSPCurve::quadto(double xm, double ym, double x3, double y3, bool close_last) argument
49 if ( IS_FINITE(xm) && IS_FINITE(ym) && IS_FINITE(x3) && IS_FINITE(y3) ) {
50 _curve.quadto(xm, ym, x3, y3);
60 ConverterSPCurve::curveto(double x1, double y1, double x2, double y2, double x3, double y3, bool close_last) argument
63 _curve.curveto(x1, y1, x2, y2, x3, y3);
101 ConverterPath::quadto(double xm, double ym, double x3, double y3, bool close_last) argument
103 if ( IS_FINITE(xm) && IS_FINITE(ym) && IS_FINITE(x3) && IS_FINITE(y3) ) {
104 _path.appendNew<Geom::QuadraticBezier>(Geom::Point(xm, ym), Geom::Point(x3, y3));
112 ConverterPath::curveto(double x1, double y1, double x2, double y2, double x3, double y3, bool close_last) argument
115 _path.appendNew<Geom::CubicBezier>(Geom::Point(x1, y1), Geom::Point(x2, y2), Geom::Point(x3, y
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H A Dlpe-ellipse_5pts.cpp169 double x0, y0, x1, y1, x2, y2, x3, y3; local
186 x3 = cos(e);
188 x2 = x3 + len * cos(e - M_PI_2);
190 p.appendNew<Geom::CubicBezier>(Geom::Point(x1,y1), Geom::Point(x2,y2), Geom::Point(x3,y3));
H A Dlpe-envelope.cpp121 Piecewise<SBasis> x3 = x ; local
142 x3*=scaling3;
173 + y*(compose((uskeleton3),x3) + y3*compose(n3,x3) );
/inkscape/src/display/
H A Dsp-ctrlcurve.cpp157 gdouble x2, gdouble y2, gdouble x3, gdouble y3 )
163 Geom::Point q3( x3, y3 );
156 setCoords( gdouble x0, gdouble y0, gdouble x1, gdouble y1, gdouble x2, gdouble y2, gdouble x3, gdouble y3 ) argument
/inkscape/src/helper/
H A Dgeom.cpp631 const double x3, const double y3,
657 double x23 = (x2 + x3) / 2;
659 double x34 = (x3 + x4) / 2;
675 double d3 = fabs(((x3 - x4) * dy - (y3 - y4) * dx));
688 d3 = calc_sq_distance(x4, y4, x3, y3);
696 da1 = x3 - x1;
709 if(d3 <= 0) d3 = calc_sq_distance(x3, y3, x1, y1);
710 else if(d3 >= 1) d3 = calc_sq_distance(x3, y3, x4, y4);
711 else d3 = calc_sq_distance(x3, y3, x1 + d3*dx, y1 + d3*dy);
725 m_points.push_back(Geom::Point(x3, y
629 recursive_bezier4(const double x1, const double y1, const double x2, const double y2, const double x3, const double y3, const double x4, const double y4, std::vector<Geom::Point> &m_points, int level) argument
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/inkscape/src/extension/internal/
H A Dwmf-print.cpp1007 int32_t const x3 = (int32_t) round(p3[X]); local
1014 lpPoints[i + 2].x = x3;
H A Demf-print.cpp1592 int32_t const x3 = (int32_t) round(p3[X]); local
1599 lpPoints[i + 2].x = x3;
1881 int32_t const x3 = (int32_t) round(p3[X]); local
1889 pt[2].x = x3;
/inkscape/src/livarot/
H A DPathCutting.cpp323 gdouble x3=nData->p[0]; local
325 currentpath->appendNew<Geom::CubicBezier>( Geom::Point(x1,y1) , Geom::Point(x2,y2) , Geom::Point(x3,y3) );
342 gdouble x3=nData->p[0]; local
344 currentpath->appendNew<Geom::CubicBezier>( Geom::Point(x1,y1) , Geom::Point(x2,y2) , Geom::Point(x3,y3) );
372 gdouble x3=p_e[0]; local
374 currentpath->appendNew<Geom::CubicBezier>( Geom::Point(x1,y1) , Geom::Point(x2,y2) , Geom::Point(x3,y3) );
/inkscape/src/ui/widget/
H A Dgimpcolorwheel.c1019 gint x3, y3, r3, g3, b3; /* Third vertex */ local
1056 x3 = vx;
1062 SWAP (x2, x3, t);
1071 SWAP (x1, x3, t);
1110 xl = LERP (x2, x3, y2, y3, y_interp);
1117 xr = LERP (x1, x3, y1, y3, y_interp);
1167 cairo_line_to (cr, x3, y3);
/inkscape/src/extension/internal/pdfinput/
H A Dpdf-parser.cpp1326 double x3 = args[4].getNum(); local
1328 state->curveTo(x1, y1, x2, y2, x3, y3);
1342 double x3 = args[2].getNum(); local
1344 state->curveTo(x1, y1, x2, y2, x3, y3);
1358 double x3 = x2; local
1360 state->curveTo(x1, y1, x2, y2, x3, y3);

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