Searched defs:wined3ddesc (Results 1 - 10 of 10) sorted by relevance
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/d3d8/ |
H A D | cubetexture.c | 242 WINED3DSURFACE_DESC wined3ddesc; local 247 hr = IWineD3DCubeTexture_GetLevelDesc(This->wineD3DCubeTexture, Level, &wined3ddesc); 252 pDesc->Format = d3dformat_from_wined3dformat(wined3ddesc.format); 253 pDesc->Type = wined3ddesc.resource_type; 254 pDesc->Usage = wined3ddesc.usage; 255 pDesc->Pool = wined3ddesc.pool; 256 pDesc->Size = wined3ddesc.size; 257 pDesc->MultiSampleType = wined3ddesc.multisample_type; 258 pDesc->Width = wined3ddesc.width; 259 pDesc->Height = wined3ddesc [all...] |
H A D | surface.c | 201 WINED3DSURFACE_DESC wined3ddesc; local 207 hr = IWineD3DSurface_GetDesc(This->wineD3DSurface, &wined3ddesc); 212 pDesc->Format = d3dformat_from_wined3dformat(wined3ddesc.format); 213 pDesc->Type = wined3ddesc.resource_type; 214 pDesc->Usage = wined3ddesc.usage; 215 pDesc->Pool = wined3ddesc.pool; 216 pDesc->Size = wined3ddesc.size; 217 pDesc->MultiSampleType = wined3ddesc.multisample_type; 218 pDesc->Width = wined3ddesc.width; 219 pDesc->Height = wined3ddesc [all...] |
H A D | texture.c | 239 WINED3DSURFACE_DESC wined3ddesc; local 245 hr = IWineD3DTexture_GetLevelDesc(This->wineD3DTexture, Level, &wined3ddesc); 250 pDesc->Format = d3dformat_from_wined3dformat(wined3ddesc.format); 251 pDesc->Type = wined3ddesc.resource_type; 252 pDesc->Usage = wined3ddesc.usage; 253 pDesc->Pool = wined3ddesc.pool; 254 pDesc->Size = wined3ddesc.size; 255 pDesc->MultiSampleType = wined3ddesc.multisample_type; 256 pDesc->Width = wined3ddesc.width; 257 pDesc->Height = wined3ddesc [all...] |
H A D | volume.c | 190 WINED3DVOLUME_DESC wined3ddesc; local 195 hr = IWineD3DVolume_GetDesc(This->wineD3DVolume, &wined3ddesc); 200 pDesc->Format = d3dformat_from_wined3dformat(wined3ddesc.Format); 201 pDesc->Type = wined3ddesc.Type; 202 pDesc->Usage = wined3ddesc.Usage; 203 pDesc->Pool = wined3ddesc.Pool; 204 pDesc->Size = wined3ddesc.Size; 205 pDesc->Width = wined3ddesc.Width; 206 pDesc->Height = wined3ddesc.Height; 207 pDesc->Depth = wined3ddesc [all...] |
H A D | volumetexture.c | 239 WINED3DVOLUME_DESC wined3ddesc; local 245 hr = IWineD3DVolumeTexture_GetLevelDesc(This->wineD3DVolumeTexture, Level, &wined3ddesc); 250 pDesc->Format = d3dformat_from_wined3dformat(wined3ddesc.Format); 251 pDesc->Type = wined3ddesc.Type; 252 pDesc->Usage = wined3ddesc.Usage; 253 pDesc->Pool = wined3ddesc.Pool; 254 pDesc->Size = wined3ddesc.Size; 255 pDesc->Width = wined3ddesc.Width; 256 pDesc->Height = wined3ddesc.Height; 257 pDesc->Depth = wined3ddesc [all...] |
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/d3d9/ |
H A D | cubetexture.c | 280 WINED3DSURFACE_DESC wined3ddesc; local 286 hr = IWineD3DCubeTexture_GetLevelDesc(This->wineD3DCubeTexture, Level, &wined3ddesc); 291 pDesc->Format = d3dformat_from_wined3dformat(wined3ddesc.format); 292 pDesc->Type = wined3ddesc.resource_type; 293 pDesc->Usage = wined3ddesc.usage; 294 pDesc->Pool = wined3ddesc.pool; 295 pDesc->MultiSampleType = wined3ddesc.multisample_type; 296 pDesc->MultiSampleQuality = wined3ddesc.multisample_quality; 297 pDesc->Width = wined3ddesc.width; 298 pDesc->Height = wined3ddesc [all...] |
H A D | surface.c | 257 WINED3DSURFACE_DESC wined3ddesc; local 263 hr = IWineD3DSurface_GetDesc(This->wineD3DSurface, &wined3ddesc); 268 pDesc->Format = d3dformat_from_wined3dformat(wined3ddesc.format); 269 pDesc->Type = wined3ddesc.resource_type; 270 pDesc->Usage = wined3ddesc.usage; 271 pDesc->Pool = wined3ddesc.pool; 272 pDesc->MultiSampleType = wined3ddesc.multisample_type; 273 pDesc->MultiSampleQuality = wined3ddesc.multisample_quality; 274 pDesc->Width = wined3ddesc.width; 275 pDesc->Height = wined3ddesc [all...] |
H A D | texture.c | 277 WINED3DSURFACE_DESC wined3ddesc; local 283 hr = IWineD3DTexture_GetLevelDesc(This->wineD3DTexture, Level, &wined3ddesc); 288 pDesc->Format = d3dformat_from_wined3dformat(wined3ddesc.format); 289 pDesc->Type = wined3ddesc.resource_type; 290 pDesc->Usage = wined3ddesc.usage; 291 pDesc->Pool = wined3ddesc.pool; 292 pDesc->MultiSampleType = wined3ddesc.multisample_type; 293 pDesc->MultiSampleQuality = wined3ddesc.multisample_quality; 294 pDesc->Width = wined3ddesc.width; 295 pDesc->Height = wined3ddesc [all...] |
H A D | volume.c | 194 WINED3DVOLUME_DESC wined3ddesc; local 201 hr = IWineD3DVolume_GetDesc(This->wineD3DVolume, &wined3ddesc); 207 pDesc->Format = d3dformat_from_wined3dformat(wined3ddesc.Format); 208 pDesc->Type = wined3ddesc.Type; 209 pDesc->Usage = wined3ddesc.Usage; 210 pDesc->Pool = wined3ddesc.Pool; 211 pDesc->Width = wined3ddesc.Width; 212 pDesc->Height = wined3ddesc.Height; 213 pDesc->Depth = wined3ddesc.Depth;
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H A D | volumetexture.c | 302 WINED3DVOLUME_DESC wined3ddesc; local 309 hr = IWineD3DVolumeTexture_GetLevelDesc(This->wineD3DVolumeTexture, Level, &wined3ddesc); 315 pDesc->Format = d3dformat_from_wined3dformat(wined3ddesc.Format); 316 pDesc->Type = wined3ddesc.Type; 317 pDesc->Usage = wined3ddesc.Usage; 318 pDesc->Pool = wined3ddesc.Pool; 319 pDesc->Width = wined3ddesc.Width; 320 pDesc->Height = wined3ddesc.Height; 321 pDesc->Depth = wined3ddesc.Depth;
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