Searched defs:wined3d_shader (Results 1 - 4 of 4) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d8/
H A Dd3d8_private.h287 struct wined3d_shader *wined3d_shader; member in struct:d3d8_vertex_shader
299 struct wined3d_shader *wined3d_shader; member in struct:d3d8_pixel_shader
308 void load_local_constants(const DWORD *d3d8_elements, struct wined3d_shader *wined3d_vertex_shader) DECLSPEC_HIDDEN;
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d9/
H A Dd3d9_private.h324 struct wined3d_shader *wined3d_shader; member in struct:d3d9_vertexshader
339 struct wined3d_shader *wined3d_shader; member in struct:d3d9_pixelshader
H A Ddevice.c2715 shader_obj ? shader_obj->wined3d_shader : NULL);
2725 struct wined3d_shader *wined3d_shader; local
2730 if ((wined3d_shader = wined3d_device_get_vertex_shader(device->wined3d_device)))
2732 shader_impl = wined3d_shader_get_parent(wined3d_shader);
3014 shader_obj ? shader_obj->wined3d_shader : NULL);
3024 struct wined3d_shader *wined3d_shader; local
3031 if ((wined3d_shader = wined3d_device_get_pixel_shader(device->wined3d_device)))
3033 shader_impl = wined3d_shader_get_parent(wined3d_shader);
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dwined3d_private.h648 const struct wined3d_shader *shader;
849 void (*shader_destroy)(struct wined3d_shader *shader);
2523 struct wined3d_shader *vertex_shader;
2530 struct wined3d_shader *geometry_shader;
2534 struct wined3d_shader *pixel_shader;
2875 BOOL vshader_get_input(const struct wined3d_shader *shader,
2902 struct wined3d_shader struct
2948 void pixelshader_update_samplers(struct wined3d_shader *shader, WORD tex_types) DECLSPEC_HIDDEN;
2950 const struct wined3d_shader *shader, struct ps_compile_args *args) DECLSPEC_HIDDEN;
2953 const struct wined3d_shader *shade
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