Searched defs:tool (Results 1 - 8 of 8) sorted by relevance
/inkscape/src/ui/ |
H A D | tool-factory.cpp | 11 #include "tool-factory.h" 13 #include "ui/tools/arc-tool.h" 14 #include "ui/tools/box3d-tool.h" 15 #include "ui/tools/calligraphic-tool.h" 16 #include "ui/tools/connector-tool.h" 17 #include "ui/tools/dropper-tool.h" 18 #include "ui/tools/eraser-tool.h" 21 # include "ui/tools/flood-tool.h" 24 #include "ui/tools/gradient-tool.h" 25 #include "ui/tools/lpe-tool 45 ToolBase *tool = NULL; local [all...] |
/inkscape/src/widgets/ |
H A D | measure-toolbar.cpp | 45 #include "ui/tools/measure-tool.h" 59 /** Temporary hack: Returns the node tool in the active desktop. 60 * Will go away during tool refactoring. */ 63 MeasureTool *tool = 0; local 67 tool = static_cast<MeasureTool*>(ec); 70 return tool; 417 INKSCAPE_ICON("tool-pointer"),
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H A D | mesh-toolbar.cpp | 45 #include "ui/tools/gradient-tool.h" 46 #include "ui/tools/mesh-tool.h" 322 /** Temporary hack: Returns the mesh tool in the active desktop. 323 * Will go away during tool refactoring. */ 326 MeshTool *tool = 0; local 330 tool = static_cast<MeshTool*>(ec); 333 return tool;
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H A D | node-toolbar.cpp | 31 #include "ui/tool/multi-path-manipulator.h" 46 #include "ui/tool/control-point-selection.h" 47 #include "ui/tools/node-tool.h" 66 /** Temporary hack: Returns the node tool in the active desktop. 67 * Will go away during tool refactoring. */ 70 NodeTool *tool = 0; local 74 tool = static_cast<NodeTool*>(ec); 77 return tool;
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/inkscape/src/extension/implementation/ |
H A D | script.cpp | 44 #include "ui/tools/node-tool.h" 45 #include "ui/tool/multi-path-manipulator.h" 46 #include "ui/tool/path-manipulator.h" 47 #include "ui/tool/control-point-selection.h" 702 Inkscape::UI::Tools::NodeTool *tool = 0; local 706 tool = static_cast<Inkscape::UI::Tools::NodeTool*>(ec); 710 if(tool){ 711 Inkscape::UI::ControlPointSelection *cps = tool->_selected_nodes;
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/inkscape/src/ui/tools/ |
H A D | freehand-base.cpp | 38 #include "ui/tools/pen-tool.h" 39 #include "ui/tools/lpe-tool.h" 245 char const* tool = SP_IS_PEN_CONTEXT(dc) ? "/tools/freehand/pen" : "/tools/freehand/pencil"; local 247 // apply the tool's current style 248 sp_desktop_apply_style_tool(desktop, repr, tool, false); 835 // results in the tool losing all of the selected path's curve except that last subpath. To 836 // fix this, we force the selection_modified callback now, to make sure the tool's curve is 928 void spdc_create_single_dot(ToolBase *ec, Geom::Point const &pt, char const *tool, guint event_state) { argument 929 g_return_if_fail(!strcmp(tool, "/tools/freehand/pen") || !strcmp(tool, "/tool [all...] |
/inkscape/src/ |
H A D | desktop-style.cpp | 45 #include "ui/tools/tool-base.h" 303 sp_desktop_get_master_opacity_tool(SPDesktop *desktop, Glib::ustring const &tool, bool *has_opacity) argument 310 if (prefs->getBool(tool + "/usecurrent")) { 313 css = prefs->getStyle(tool + "/style"); 334 sp_desktop_get_opacity_tool(SPDesktop *desktop, Glib::ustring const &tool, bool is_fill) argument 339 if (prefs->getBool(tool + "/usecurrent")) { 342 css = prefs->getStyle(tool + "/style"); 361 sp_desktop_get_color_tool(SPDesktop *desktop, Glib::ustring const &tool, bool is_fill, bool *has_color) argument 368 if (prefs->getBool(tool + "/usecurrent")) { 371 css = prefs->getStyle(tool [all...] |
/inkscape/src/ui/dialog/ |
H A D | objects.cpp | 54 #include "ui/tools/node-tool.h" 55 #include "ui/tools/tool-base.h" 1723 _highlightHeader.set_tooltip_text(_("Highlight color of outline in Node tool. Click to set. If alpha is zero, use inherited color.")); 2087 NodeTool *tool = 0; local 2091 tool = static_cast<NodeTool*>(ec); 2092 tools_switch(tool->desktop, TOOLS_NODES); 2101 NodeTool *tool = 0; local 2105 tool = static_cast<NodeTool*>(ec); 2106 tools_switch(tool->desktop, TOOLS_NODES);
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