Searched defs:stencil (Results 1 - 2 of 2) sorted by relevance
/openjdk7/jdk/src/solaris/native/sun/java2d/opengl/ |
H A D | GLXGraphicsConfig.c | 201 * fbconfig with a minimal combined depth+stencil buffer. Note that we 204 * depth buffer (and stencil) sizes at the top of the list. Therefore, we 222 // this is the initial minimum value for the combined depth+stencil size 259 int dtype, rtype, depth, stencil, db, alpha, gamma; local 269 GLX_STENCIL_SIZE, &stencil); 279 "[V] id=0x%x db=%d alpha=%d depth=%d stencil=%d valid=", 280 fbvisualid, db, alpha, depth, stencil); 312 // depth+stencil size (this keeps VRAM usage to a minimum) 313 if ((depth + stencil) < minDepthPlusStencil) { 315 minDepthPlusStencil = depth + stencil; [all...] |
/openjdk7/jdk/src/windows/native/sun/java2d/opengl/ |
H A D | WGLGraphicsConfig.c | 184 * depth+stencil buffer. Note that we currently only need depth capabilities 186 * return a list of pixel formats with the largest depth buffer (and stencil) 206 // this is the initial minimum value for the combined depth+stencil size 229 // meets our requirements while keeping the combined depth+stencil sizes 238 int depth, stencil, db, alpha; local 244 stencil = attrVals[1]; 249 "[V] pixfmt=%d db=%d alpha=%d depth=%d stencil=%d valid=", 250 pixfmt, db, alpha, depth, stencil); 252 if ((depth + stencil) < minDepthPlusStencil) { 254 minDepthPlusStencil = depth + stencil; [all...] |
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