/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | drawprim.c | 57 const void *idx_data, UINT start_idx, INT base_vertex_index, UINT start_instance, UINT instance_count) 75 (const char *)idx_data + (idx_size * start_idx), instance_count, base_vertex_index)); 81 (const char *)idx_data + (idx_size * start_idx), instance_count)); 89 (const char *)idx_data + (idx_size * start_idx), base_vertex_index)); 95 idxtype, (const char *)idx_data + (idx_size * start_idx)); 101 gl_info->gl_ops.gl.p_glDrawArrays(primitive_type, start_idx, count); 619 void draw_primitive(struct wined3d_device *device, UINT start_idx, UINT index_count, argument 800 state->gl_primitive_type, idx_data, idx_size, start_idx); 805 state->gl_primitive_type, idx_data, idx_size, start_idx); 812 idx_data, idx_size, start_idx, stat 56 drawStridedFast(const struct wined3d_gl_info *gl_info, GLenum primitive_type, UINT count, UINT idx_size, const void *idx_data, UINT start_idx, INT base_vertex_index, UINT start_instance, UINT instance_count) argument [all...] |
H A D | shader.c | 1796 UINT start_idx, const float *src_data, UINT count) 1798 UINT end_idx = start_idx + count; 1801 TRACE("shader %p, start_idx %u, src_data %p, count %u.\n", shader, start_idx, src_data, count); 1810 for (i = start_idx; i < end_idx; ++i) 1819 memcpy(value, src_data + (i - start_idx) * 4 /* 4 components */, 4 * sizeof(float)); 1795 wined3d_shader_set_local_constants_float(struct wined3d_shader *shader, UINT start_idx, const float *src_data, UINT count) argument
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H A D | device.c | 4104 HRESULT CDECL wined3d_device_draw_indexed_primitive(struct wined3d_device *device, UINT start_idx, UINT index_count) argument 4108 TRACE("device %p, start_idx %u, index_count %u.\n", device, start_idx, index_count); 4133 draw_primitive(device, start_idx, index_count, 0, 0, TRUE); 4139 UINT start_idx, UINT index_count, UINT start_instance, UINT instance_count) 4141 TRACE("device %p, start_idx %u, index_count %u.\n", device, start_idx, index_count); 4143 draw_primitive(device, start_idx, index_count, start_instance, instance_count, TRUE); 4138 wined3d_device_draw_indexed_primitive_instanced(struct wined3d_device *device, UINT start_idx, UINT index_count, UINT start_instance, UINT instance_count) argument
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | drawprim.c | 53 UINT count, UINT idx_size, const void *idx_data, UINT start_idx) 61 (const char *)idx_data + (idx_size * start_idx)); 66 TRACE("(%p) : glDrawArrays(%#x, %d, %d)\n", iface, primitive_type, start_idx, count); 68 glDrawArrays(primitive_type, start_idx, count); 52 drawStridedFast(IWineD3DDevice *iface, GLenum primitive_type, UINT count, UINT idx_size, const void *idx_data, UINT start_idx) argument
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H A D | shader.c | 1617 UINT start_idx, const float *src_data, UINT count) 1623 TRACE("iface %p, start_idx %u, src_data %p, count %u.\n", iface, start_idx, src_data, count); 1625 end_idx = start_idx + count; 1632 for (i = start_idx; i < end_idx; ++i) 1638 memcpy(lconst->value, src_data + (i - start_idx) * 4 /* 4 components */, 4 * sizeof(float)); 1616 vertexshader_SetLocalConstantsF(IWineD3DVertexShader *iface, UINT start_idx, const float *src_data, UINT count) argument
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/vbox/src/VBox/Devices/Graphics/shaderlib/ |
H A D | shader.c | 1621 UINT start_idx, const float *src_data, UINT count) 1627 TRACE("iface %p, start_idx %u, src_data %p, count %u.\n", iface, start_idx, src_data, count); 1629 end_idx = start_idx + count; 1636 for (i = start_idx; i < end_idx; ++i) 1642 memcpy(lconst->value, src_data + (i - start_idx) * 4 /* 4 components */, 4 * sizeof(float)); 1620 vertexshader_SetLocalConstantsF(IWineD3DVertexShader *iface, UINT start_idx, const float *src_data, UINT count) argument
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d8/ |
H A D | device.c | 1905 UINT start_idx, UINT primitive_count) 1910 TRACE("iface %p, primitive_type %#x, min_vertex_idx %u, vertex_count %u, start_idx %u, primitive_count %u.\n", 1911 iface, primitive_type, min_vertex_idx, vertex_count, start_idx, primitive_count); 1915 hr = wined3d_device_draw_indexed_primitive(device->wined3d_device, start_idx, 1903 d3d8_device_DrawIndexedPrimitive(IDirect3DDevice8 *iface, D3DPRIMITIVETYPE primitive_type, UINT min_vertex_idx, UINT vertex_count, UINT start_idx, UINT primitive_count) argument
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d9/ |
H A D | device.c | 2242 UINT vertex_count, UINT start_idx, UINT primitive_count) 2248 "vertex_count %u, start_idx %u, primitive_count %u.\n", 2250 vertex_count, start_idx, primitive_count); 2255 hr = wined3d_device_draw_indexed_primitive(device->wined3d_device, start_idx, 2240 d3d9_device_DrawIndexedPrimitive(IDirect3DDevice9Ex *iface, D3DPRIMITIVETYPE primitive_type, INT base_vertex_idx, UINT min_vertex_idx, UINT vertex_count, UINT start_idx, UINT primitive_count) argument
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