Searched defs:rt_height (Results 1 - 1 of 1) sorted by relevance
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | arb_program_shader.c | 561 const struct wined3d_context *context, const struct wined3d_state *state, UINT rt_height) 597 val[0] = context->render_offscreen ? 0.0f : (float) rt_height; 719 UINT rt_height = state->fb->render_targets[0]->resource.height; local 724 shader_arb_ps_local_constants(gl_shader, context, state, rt_height); 4702 UINT rt_height = state->fb->render_targets[0]->resource.height; local 4703 shader_arb_ps_local_constants(compiled, context, state, rt_height); 560 shader_arb_ps_local_constants(const struct arb_ps_compiled_shader *gl_shader, const struct wined3d_context *context, const struct wined3d_state *state, UINT rt_height) argument
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