Searched defs:reg_idx (Results 1 - 5 of 5) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dshader.c227 enum wined3d_decl_usage usage, UINT usage_idx, UINT reg_idx, DWORD write_mask)
233 e->register_idx = reg_idx;
226 shader_signature_from_usage(struct wined3d_shader_signature_element *e, enum wined3d_decl_usage usage, UINT usage_idx, UINT reg_idx, DWORD write_mask) argument
H A Dshader_sm4.c491 DWORD addressing, struct wined3d_shader_register_index *reg_idx)
497 if (!(reg_idx->rel_addr = rel_addr))
504 reg_idx->offset = *(*ptr)++;
506 reg_idx->offset = 0;
511 reg_idx->rel_addr = NULL;
512 reg_idx->offset = *(*ptr)++;
490 shader_sm4_read_reg_idx(struct wined3d_sm4_data *priv, const DWORD **ptr, DWORD addressing, struct wined3d_shader_register_index *reg_idx) argument
H A Darb_program_shader.c4010 DWORD semantic_idx, reg_idx; local
4096 reg_idx = ps_input_sig[i].register_idx;
4108 priv_ctx->texcrd_output[semantic_idx] = decl_idx_to_string[reg_idx];
4113 priv_ctx->color_output[semantic_idx] = decl_idx_to_string[reg_idx];
4118 priv_ctx->fog_output = decl_idx_to_string[reg_idx];
4125 if (!strcmp(decl_idx_to_string[reg_idx], "result.color.primary")
4126 || !strcmp(decl_idx_to_string[reg_idx], "result.color.secondary"))
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d9/
H A Ddevice.c2748 UINT reg_idx, const float *data, UINT count)
2753 TRACE("iface %p, reg_idx %u, data %p, count %u.\n", iface, reg_idx, data, count);
2755 if (reg_idx + count > D3D9_MAX_VERTEX_SHADER_CONSTANTF)
2758 reg_idx + count, D3D9_MAX_VERTEX_SHADER_CONSTANTF);
2763 hr = wined3d_device_set_vs_consts_f(device->wined3d_device, reg_idx, data, count);
2770 UINT reg_idx, float *data, UINT count)
2775 TRACE("iface %p, reg_idx %u, data %p, count %u.\n", iface, reg_idx, data, count);
2777 if (reg_idx
2747 d3d9_device_SetVertexShaderConstantF(IDirect3DDevice9Ex *iface, UINT reg_idx, const float *data, UINT count) argument
2769 d3d9_device_GetVertexShaderConstantF(IDirect3DDevice9Ex *iface, UINT reg_idx, float *data, UINT count) argument
2791 d3d9_device_SetVertexShaderConstantI(IDirect3DDevice9Ex *iface, UINT reg_idx, const int *data, UINT count) argument
2806 d3d9_device_GetVertexShaderConstantI(IDirect3DDevice9Ex *iface, UINT reg_idx, int *data, UINT count) argument
2821 d3d9_device_SetVertexShaderConstantB(IDirect3DDevice9Ex *iface, UINT reg_idx, const BOOL *data, UINT count) argument
2836 d3d9_device_GetVertexShaderConstantB(IDirect3DDevice9Ex *iface, UINT reg_idx, BOOL *data, UINT count) argument
3048 d3d9_device_SetPixelShaderConstantF(IDirect3DDevice9Ex *iface, UINT reg_idx, const float *data, UINT count) argument
3063 d3d9_device_GetPixelShaderConstantF(IDirect3DDevice9Ex *iface, UINT reg_idx, float *data, UINT count) argument
3078 d3d9_device_SetPixelShaderConstantI(IDirect3DDevice9Ex *iface, UINT reg_idx, const int *data, UINT count) argument
3093 d3d9_device_GetPixelShaderConstantI(IDirect3DDevice9Ex *iface, UINT reg_idx, int *data, UINT count) argument
3108 d3d9_device_SetPixelShaderConstantB(IDirect3DDevice9Ex *iface, UINT reg_idx, const BOOL *data, UINT count) argument
3123 d3d9_device_GetPixelShaderConstantB(IDirect3DDevice9Ex *iface, UINT reg_idx, BOOL *data, UINT count) argument
[all...]
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Darb_program_shader.c3742 DWORD semantic_idx, reg_idx; local
3832 reg_idx = sig[i].register_idx;
3843 if(semantic_idx < 8) priv_ctx->texcrd_output[semantic_idx] = decl_idx_to_string[reg_idx];
3847 if(semantic_idx < 2) priv_ctx->color_output[semantic_idx] = decl_idx_to_string[reg_idx];
3851 if(semantic_idx == 0) priv_ctx->fog_output = decl_idx_to_string[reg_idx];
3858 if(strcmp(decl_idx_to_string[reg_idx], "result.color.primary") == 0 ||
3859 strcmp(decl_idx_to_string[reg_idx], "result.color.secondary") == 0)

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