Searched defs:ray (Results 1 - 4 of 4) sorted by relevance

/inkscape/src/2geom/
H A Dellipse.h54 * the SVG style representation: center, rays and angle between the +X ray
116 /// Set the angle the X ray makes with the +X axis.
123 /// Get one ray of the ellipse.
124 Coord ray(Dim2 d) const { return _rays[d]; } function in class:Geom::Ellipse
125 /// Get the angle the X ray makes with the +X axis.
127 /// Get the point corresponding to the +X ray of the ellipse.
129 /// Get the point corresponding to the +X ray of the ellipse.
163 LineSegment majorAxis() const { return ray(X) >= ray(Y) ? axis(X) : axis(Y); }
164 LineSegment minorAxis() const { return ray(
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H A Delliptical-arc.h111 * @return The selected ray of the ellipse */
112 Coord ray(Dim2 d) const { return _ellipse.ray(d); } function in class:Geom::EllipticalArc
115 * @return Point with X equal to the X ray and Y to Y ray */
119 * @return Angle between the +X ray of the ellipse and the +X axis */
245 return ray(X) == 0 || ray(Y) == 0;
281 if ( are_near(ray(X), ray(
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H A Dline.h43 #include <2geom/ray.h>
98 /// Create a line by extending a ray.
289 /** @brief Create a ray starting at the specified time value.
290 * The created ray will go in the direction of the line's vector (in the direction
292 * @param t Time value where the ray should start
294 Ray ray(Coord t) { function in class:Geom::Line
501 // build the bisector line of the angle between ray(O,A) and ray(O,B)
/inkscape/src/livarot/
H A DPathOutline.cpp968 double ray = -csdy - csey / 2; local
980 if (ray < 0)
984 ray = -csdy + csey / 2;
996 if (ray < 0)

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