Searched defs:perimeter (Results 1 - 4 of 4) sorted by relevance

/inkscape/src/ui/widget/
H A Dobject-composite-settings.cpp119 double perimeter = bbox->dimensions()[Geom::X] + bbox->dimensions()[Geom::Y]; // fixme: this is only half the perimeter, is that correct? local
120 radius = _fe_cb.get_blur_value() * perimeter / 400;
267 double perimeter = bbox->dimensions()[Geom::X] + bbox->dimensions()[Geom::Y]; // fixme: this is only half the perimeter, is that correct? local
271 float percent = radius * 400 / perimeter; // so that for a square, 100% == half side
/inkscape/src/ui/tools/
H A Dtweak-tool.cpp968 double perimeter = bbox->dimensions()[Geom::X] + bbox->dimensions()[Geom::Y]; local
969 blur_now = blur_now / perimeter;
983 double radius = blur_new * perimeter;
/inkscape/src/ui/dialog/
H A Dobjects.cpp542 double perimeter = bbox->dimensions()[Geom::X] + bbox->dimensions()[Geom::Y]; // fixme: this is only half the perimeter, is that correct? local
543 _fe_blur.set_blur_value(spblur->stdDeviation.getNumber() * 400 / perimeter);
1579 double perimeter = bbox->dimensions()[Geom::X] + bbox->dimensions()[Geom::Y]; // fixme: this is only half the perimeter, is that correct? local
1580 radius = blur * perimeter / 400;
H A Dclonetiler.cpp2633 double perimeter = perimeter_original * t.descrim(); local
2634 double radius = blur * perimeter;
2640 // margins are not too small, and the perimeter should work
2641 SPFilter *constructed = new_filter_gaussian_blur(desktop->getDocument(), radius, t.descrim(), t.expansionX(), t.expansionY(), perimeter, perimeter);

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