Searched defs:opcode_info (Results 1 - 6 of 6) sorted by relevance
/vbox/src/VBox/Devices/Graphics/shaderlib/ |
H A D | shader_sm4.c | 289 const struct wined3d_sm4_opcode_info *opcode_info; local 295 opcode_info = get_opcode_info(opcode); 296 if (!opcode_info) 303 ins->handler_idx = opcode_info->handler_idx; 307 ins->dst_count = opcode_info->dst_count; 308 ins->src_count = opcode_info->src_count;
|
H A D | shader_sm1.c | 443 const struct wined3d_sm1_opcode_info *opcode_info, DWORD opcode_token) 448 ? ((opcode_token & WINED3DSI_INSTLENGTH_MASK) >> WINED3DSI_INSTLENGTH_SHIFT) : opcode_info->param_count; 588 const struct wined3d_sm1_opcode_info *opcode_info; local 592 opcode_info = shader_get_opcode(priv, opcode_token); 593 if (!opcode_info) 601 ins->handler_idx = opcode_info->handler_idx; 605 ins->dst_count = opcode_info->dst_count ? 1 : 0; 606 ins->src_count = opcode_info->param_count - opcode_info->dst_count; 607 *param_size = shader_skip_opcode(priv, opcode_info, opcode_toke 442 shader_skip_opcode(const struct wined3d_sm1_data *priv, const struct wined3d_sm1_opcode_info *opcode_info, DWORD opcode_token) argument [all...] |
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | shader_sm4.c | 289 const struct wined3d_sm4_opcode_info *opcode_info; local 295 opcode_info = get_opcode_info(opcode); 296 if (!opcode_info) 303 ins->handler_idx = opcode_info->handler_idx; 307 ins->dst_count = opcode_info->dst_count; 308 ins->src_count = opcode_info->src_count;
|
H A D | shader_sm1.c | 439 const struct wined3d_sm1_opcode_info *opcode_info, DWORD opcode_token) 444 ? ((opcode_token & WINED3DSI_INSTLENGTH_MASK) >> WINED3DSI_INSTLENGTH_SHIFT) : opcode_info->param_count; 584 const struct wined3d_sm1_opcode_info *opcode_info; local 588 opcode_info = shader_get_opcode(priv, opcode_token); 589 if (!opcode_info) 597 ins->handler_idx = opcode_info->handler_idx; 601 ins->dst_count = opcode_info->dst_count ? 1 : 0; 602 ins->src_count = opcode_info->param_count - opcode_info->dst_count; 603 *param_size = shader_skip_opcode(priv, opcode_info, opcode_toke 438 shader_skip_opcode(const struct wined3d_sm1_data *priv, const struct wined3d_sm1_opcode_info *opcode_info, DWORD opcode_token) argument [all...] |
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | shader_sm1.c | 446 const struct wined3d_sm1_opcode_info *opcode_info, DWORD opcode_token) 451 ? ((opcode_token & WINED3DSI_INSTLENGTH_MASK) >> WINED3DSI_INSTLENGTH_SHIFT) : opcode_info->param_count; 695 const struct wined3d_sm1_opcode_info *opcode_info; local 704 if (!(opcode_info = shader_get_opcode(priv, opcode_token))) 712 ins->handler_idx = opcode_info->handler_idx; 716 ins->dst_count = opcode_info->dst_count ? 1 : 0; 718 ins->src_count = opcode_info->param_count - opcode_info->dst_count; 722 *ptr += shader_skip_opcode(priv, opcode_info, opcode_token); 445 shader_skip_opcode(const struct wined3d_sm1_data *priv, const struct wined3d_sm1_opcode_info *opcode_info, DWORD opcode_token) argument
|
H A D | shader_sm4.c | 692 const struct wined3d_sm4_opcode_info *opcode_info; local 714 if (!(opcode_info = get_opcode_info(opcode))) 722 ins->handler_idx = opcode_info->handler_idx; 726 ins->dst_count = strlen(opcode_info->dst_info); 728 ins->src_count = strlen(opcode_info->src_info); 784 if (!(shader_sm4_read_dst_param(priv, &p, map_data_type(opcode_info->dst_info[i]), &priv->dst_param[i]))) 793 if (!(shader_sm4_read_src_param(priv, &p, map_data_type(opcode_info->src_info[i]), &priv->src_param[i])))
|
Completed in 103 milliseconds